v2.0.0: implement the cleave ability for sword weapons
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@@ -1532,6 +1532,8 @@ items.weapon.melee.greatshield.stats_desc=This weapon blocks 0-%d damage. This b
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items.weapon.melee.greatshield.desc=More like a mobile wall than a shield, this gigantic mass of metal aids defense, but doesn't leave much room for attacking.
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items.weapon.melee.greatsword.name=greatsword
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items.weapon.melee.greatsword.ability_name=cleave
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items.weapon.melee.greatsword.ability_desc=The duelist can _cleave_ an enemy with a greatsword. This deals +20% damage and is guaranteed to hit. If cleave kills an enemy it is instantaneous and lets the duelist use cleave again within 5 turns for free.
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items.weapon.melee.greatsword.desc=This towering blade inflicts heavy damage by investing its heft into every swing.
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items.weapon.melee.handaxe.name=hand axe
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@@ -1543,6 +1545,8 @@ items.weapon.melee.knuckles.stats_desc=This is a very fast weapon.
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items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles. Keeps the hands free, yet allows for better attacks than an empty fist.
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items.weapon.melee.longsword.name=longsword
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items.weapon.melee.longsword.ability_name=cleave
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items.weapon.melee.longsword.ability_desc=The duelist can _cleave_ an enemy with a longsword. This deals +23% damage and is guaranteed to hit. If cleave kills an enemy it is instantaneous and lets the duelist use cleave again within 5 turns for free.
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items.weapon.melee.longsword.desc=This sword's long razor-sharp steel blade shines reassuringly, though its size does make it quite heavy.
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items.weapon.melee.mace.name=mace
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@@ -1581,6 +1585,8 @@ items.weapon.melee.meleeweapon.ability_bad_position=That target can't be reached
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items.weapon.melee.meleeweapon.prompt=Select a Target
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items.weapon.melee.shortsword.name=shortsword
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items.weapon.melee.shortsword.ability_name=cleave
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items.weapon.melee.shortsword.ability_desc=The duelist can _cleave_ an enemy with a shortsword. This deals +30% damage and is guaranteed to hit. If cleave kills an enemy it is instantaneous and lets the duelist use cleave again within 5 turns for free.
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items.weapon.melee.shortsword.desc=A quite short sword, only a few inches longer than a dagger.
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items.weapon.melee.quarterstaff.name=quarterstaff
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@@ -1619,7 +1625,11 @@ items.weapon.melee.spear.ability_desc=The duelist can use the tip of a spear to
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items.weapon.melee.spear.desc=A slender wooden rod tipped with sharpened iron.
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items.weapon.melee.sword.name=sword
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items.weapon.melee.sword.ability_name=cleave
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items.weapon.melee.sword.ability_desc=The duelist can _cleave_ an enemy with a sword. This deals +27% damage and is guaranteed to hit. If cleave kills an enemy it is instantaneous and lets the duelist use cleave again within 5 turns for free.
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items.weapon.melee.sword.desc=A nicely balanced sword. Not too large, but still notably longer than a shortsword.
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items.weapon.melee.sword$cleavetracker.name=cleave
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items.weapon.melee.sword$cleavetracker.desc=The duelist is ready to follow up on her previous cleave. The next use of cleave will not cost any weapon ability charge.\n\nTurns remaining: %s.
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items.weapon.melee.warhammer.name=war hammer
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items.weapon.melee.warhammer.stats_desc=This is a rather accurate weapon.
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@@ -1630,6 +1640,8 @@ items.weapon.melee.whip.stats_desc=This weapon has tremendous reach.
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items.weapon.melee.whip.desc=While the barbed length of rope at the end of this weapon deals poor damage, its reach cannot be matched.
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items.weapon.melee.wornshortsword.name=worn shortsword
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items.weapon.melee.wornshortsword.ability_name=cleave
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items.weapon.melee.wornshortsword.ability_desc=The duelist can _cleave_ an enemy with a worn shortsword. This deals +33% damage and is guaranteed to hit. If cleave kills an enemy it is instantaneous and lets the duelist use cleave again within 5 turns for free.
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items.weapon.melee.wornshortsword.desc=A quite short sword, worn down through heavy use. It is both weaker and a bit lighter than a shortsword in better condition.
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