v2.5.3: fixed changelog errors and re-upped version code
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@@ -20,7 +20,7 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 799
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appVersionCode = 800
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appVersionName = '2.5.3'
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appVersionName = '2.5.3'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -93,7 +93,7 @@ public class v2_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changeInfos.add(changes);
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changes = new ChangeInfo("v2.5.3-BETA-1", false, null);
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changes = new ChangeInfo("v2.5.3", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changeInfos.add(changes);
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@@ -145,7 +145,6 @@ public class v2_X_Changes {
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"_-_ Scroll of Upgrade uses counting twice in the new catalog\n" +
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"_-_ Scroll of Upgrade uses counting twice in the new catalog\n" +
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"_-_ Liquid Nature using the wrong position for thrown potions\n" +
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"_-_ Liquid Nature using the wrong position for thrown potions\n" +
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"_-_ Invisibility vfx persisting in rare cases when they shouldn't\n" +
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"_-_ Invisibility vfx persisting in rare cases when they shouldn't\n" +
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"_-_ Bombs not destroying terrain during the beta for v2.5.3\n" +
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"\n" +
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"\n" +
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"_Existed Prior to v2.5.0:_\n" +
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"_Existed Prior to v2.5.0:_\n" +
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"_-_ Various rare crash bugs\n" +
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"_-_ Various rare crash bugs\n" +
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