From 29370c06453e8dcde139e113f9207519b585c606 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 3 Aug 2022 16:11:07 -0400 Subject: [PATCH] v1.4.0: fixed Goo's pump up logic not working with retreating --- .../shatteredpixeldungeon/actors/mobs/Goo.java | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Goo.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Goo.java index ac557e55e..fab9a86dd 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Goo.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Goo.java @@ -239,6 +239,15 @@ public class Goo extends Mob { return super.getCloser( target ); } + @Override + protected boolean getFurther(int target) { + if (pumpedUp != 0) { + pumpedUp = 0; + sprite.idle(); + } + return super.getFurther( target ); + } + @Override public void damage(int dmg, Object src) { if (!BossHealthBar.isAssigned()){