v1.4.0: adjusted catalogs to tie into the generator system
This commit is contained in:
@@ -24,10 +24,14 @@ package com.shatteredpixel.shatteredpixeldungeon.items;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.HuntressArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.LeatherArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.LeatherArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.MageArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.MailArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.MailArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.PlateArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.PlateArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.RogueArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.ScaleArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.ScaleArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.WarriorArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.AlchemistsToolkit;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.AlchemistsToolkit;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CapeOfThorns;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CapeOfThorns;
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@@ -338,11 +342,11 @@ public class Generator {
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WEP_T1.classes = new Class<?>[]{
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WEP_T1.classes = new Class<?>[]{
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WornShortsword.class,
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WornShortsword.class,
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Gloves.class,
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MagesStaff.class,
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Dagger.class,
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Dagger.class,
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MagesStaff.class
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Gloves.class
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};
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};
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WEP_T1.probs = new float[]{ 1, 1, 1, 0 };
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WEP_T1.probs = new float[]{ 1, 0, 1, 1 };
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WEP_T2.classes = new Class<?>[]{
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WEP_T2.classes = new Class<?>[]{
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Shortsword.class,
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Shortsword.class,
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@@ -389,8 +393,12 @@ public class Generator {
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LeatherArmor.class,
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LeatherArmor.class,
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MailArmor.class,
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MailArmor.class,
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ScaleArmor.class,
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ScaleArmor.class,
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PlateArmor.class };
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PlateArmor.class,
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ARMOR.probs = new float[]{ 0, 0, 0, 0, 0 };
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WarriorArmor.class,
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MageArmor.class,
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RogueArmor.class,
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HuntressArmor.class};
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ARMOR.probs = new float[]{ 1, 1, 1, 1, 1, 0, 0, 0, 0 };
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//see Generator.randomMissile
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//see Generator.randomMissile
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MISSILE.classes = new Class<?>[]{};
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MISSILE.classes = new Class<?>[]{};
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@@ -452,21 +460,19 @@ public class Generator {
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RING.probs = new float[]{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
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RING.probs = new float[]{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
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ARTIFACT.classes = new Class<?>[]{
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ARTIFACT.classes = new Class<?>[]{
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CapeOfThorns.class,
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AlchemistsToolkit.class,
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ChaliceOfBlood.class,
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ChaliceOfBlood.class,
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CloakOfShadows.class,
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CloakOfShadows.class,
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DriedRose.class,
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EtherealChains.class,
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HornOfPlenty.class,
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HornOfPlenty.class,
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MasterThievesArmband.class,
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MasterThievesArmband.class,
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SandalsOfNature.class,
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SandalsOfNature.class,
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TalismanOfForesight.class,
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TalismanOfForesight.class,
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TimekeepersHourglass.class,
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TimekeepersHourglass.class,
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UnstableSpellbook.class,
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UnstableSpellbook.class
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AlchemistsToolkit.class,
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DriedRose.class,
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LloydsBeacon.class,
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EtherealChains.class
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};
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};
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ARTIFACT.defaultProbs = new float[]{ 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1};
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ARTIFACT.defaultProbs = new float[]{ 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
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ARTIFACT.probs = ARTIFACT.defaultProbs.clone();
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ARTIFACT.probs = ARTIFACT.defaultProbs.clone();
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}
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}
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}
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}
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@@ -22,102 +22,8 @@
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package com.shatteredpixel.shatteredpixeldungeon.journal;
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package com.shatteredpixel.shatteredpixeldungeon.journal;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.HuntressArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.LeatherArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.MageArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.MailArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.PlateArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.RogueArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.ScaleArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.WarriorArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.AlchemistsToolkit;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.ChaliceOfBlood;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.DriedRose;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.EtherealChains;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.HornOfPlenty;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.MasterThievesArmband;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.SandalsOfNature;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.TalismanOfForesight;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.TimekeepersHourglass;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.UnstableSpellbook;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfExperience;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfFrost;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHaste;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfInvisibility;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfLevitation;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfLiquidFlame;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfMindVision;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfParalyticGas;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfPurity;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfToxicGas;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfAccuracy;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfElements;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfEnergy;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfEvasion;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfForce;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfFuror;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfHaste;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfMight;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfSharpshooting;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfTenacity;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfWealth;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfIdentify;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfLullaby;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMirrorImage;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRage;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRemoveCurse;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRetribution;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportation;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTerror;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTransmutation;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfBlastWave;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfCorrosion;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfCorruption;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfDisintegration;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfFireblast;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfFrost;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfLightning;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfLivingEarth;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfMagicMissile;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfPrismaticLight;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfRegrowth;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfTransfusion;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfWarding;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.AssassinsBlade;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.BattleAxe;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Crossbow;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Dagger;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Dirk;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Flail;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Gauntlet;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Glaive;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Gloves;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Greataxe;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Greatshield;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Greatsword;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.HandAxe;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Longsword;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Mace;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Quarterstaff;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.RoundShield;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.RunicBlade;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Sai;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Scimitar;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Shortsword;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Spear;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Sword;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.WarHammer;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Whip;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.WornShortsword;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Bundle;
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import java.util.ArrayList;
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import java.util.ArrayList;
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@@ -152,109 +58,46 @@ public enum Catalog {
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}
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}
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static {
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static {
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WEAPONS.seen.put( WornShortsword.class, false);
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for (Class weapon : Generator.Category.WEP_T1.classes){
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WEAPONS.seen.put( Gloves.class, false);
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WEAPONS.seen.put( weapon, false);
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WEAPONS.seen.put( Dagger.class, false);
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}
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WEAPONS.seen.put( MagesStaff.class, false);
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for (Class weapon : Generator.Category.WEP_T2.classes){
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WEAPONS.seen.put( Shortsword.class, false);
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WEAPONS.seen.put( weapon, false);
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WEAPONS.seen.put( HandAxe.class, false);
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}
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WEAPONS.seen.put( Spear.class, false);
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for (Class weapon : Generator.Category.WEP_T3.classes){
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WEAPONS.seen.put( Quarterstaff.class, false);
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WEAPONS.seen.put( weapon, false);
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WEAPONS.seen.put( Dirk.class, false);
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}
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WEAPONS.seen.put( Sword.class, false);
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for (Class weapon : Generator.Category.WEP_T4.classes){
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WEAPONS.seen.put( Mace.class, false);
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WEAPONS.seen.put( weapon, false);
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WEAPONS.seen.put( Scimitar.class, false);
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}
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WEAPONS.seen.put( RoundShield.class, false);
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for (Class weapon : Generator.Category.WEP_T5.classes){
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WEAPONS.seen.put( Sai.class, false);
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WEAPONS.seen.put( weapon, false);
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WEAPONS.seen.put( Whip.class, false);
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}
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WEAPONS.seen.put( Longsword.class, false);
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WEAPONS.seen.put( BattleAxe.class, false);
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for (Class armor : Generator.Category.ARMOR.classes){
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WEAPONS.seen.put( Flail.class, false);
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ARMOR.seen.put( armor, false);
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WEAPONS.seen.put( RunicBlade.class, false);
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}
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WEAPONS.seen.put( AssassinsBlade.class, false);
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WEAPONS.seen.put( Crossbow.class, false);
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for (Class wand : Generator.Category.WAND.classes){
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WEAPONS.seen.put( Greatsword.class, false);
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WANDS.seen.put( wand, false);
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WEAPONS.seen.put( WarHammer.class, false);
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}
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WEAPONS.seen.put( Glaive.class, false);
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WEAPONS.seen.put( Greataxe.class, false);
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for (Class ring : Generator.Category.RING.classes){
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WEAPONS.seen.put( Greatshield.class, false);
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RINGS.seen.put( ring, false);
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WEAPONS.seen.put( Gauntlet.class, false);
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}
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ARMOR.seen.put( ClothArmor.class, false);
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for (Class artifact : Generator.Category.ARTIFACT.classes){
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ARMOR.seen.put( LeatherArmor.class, false);
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ARTIFACTS.seen.put( artifact, false);
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ARMOR.seen.put( MailArmor.class, false);
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}
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ARMOR.seen.put( ScaleArmor.class, false);
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ARMOR.seen.put( PlateArmor.class, false);
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for (Class potion : Generator.Category.POTION.classes){
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ARMOR.seen.put( WarriorArmor.class, false);
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POTIONS.seen.put( potion, false);
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ARMOR.seen.put( MageArmor.class, false);
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}
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ARMOR.seen.put( RogueArmor.class, false);
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ARMOR.seen.put( HuntressArmor.class, false);
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for (Class scroll : Generator.Category.SCROLL.classes){
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SCROLLS.seen.put( scroll, false);
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WANDS.seen.put( WandOfMagicMissile.class, false);
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}
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WANDS.seen.put( WandOfLightning.class, false);
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WANDS.seen.put( WandOfDisintegration.class, false);
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WANDS.seen.put( WandOfFireblast.class, false);
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WANDS.seen.put( WandOfCorrosion.class, false);
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WANDS.seen.put( WandOfBlastWave.class, false);
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WANDS.seen.put( WandOfLivingEarth.class, false);
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WANDS.seen.put( WandOfFrost.class, false);
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WANDS.seen.put( WandOfPrismaticLight.class, false);
|
|
||||||
WANDS.seen.put( WandOfWarding.class, false);
|
|
||||||
WANDS.seen.put( WandOfTransfusion.class, false);
|
|
||||||
WANDS.seen.put( WandOfCorruption.class, false);
|
|
||||||
WANDS.seen.put( WandOfRegrowth.class, false);
|
|
||||||
|
|
||||||
RINGS.seen.put( RingOfAccuracy.class, false);
|
|
||||||
RINGS.seen.put( RingOfEnergy.class, false);
|
|
||||||
RINGS.seen.put( RingOfElements.class, false);
|
|
||||||
RINGS.seen.put( RingOfEvasion.class, false);
|
|
||||||
RINGS.seen.put( RingOfForce.class, false);
|
|
||||||
RINGS.seen.put( RingOfFuror.class, false);
|
|
||||||
RINGS.seen.put( RingOfHaste.class, false);
|
|
||||||
RINGS.seen.put( RingOfMight.class, false);
|
|
||||||
RINGS.seen.put( RingOfSharpshooting.class, false);
|
|
||||||
RINGS.seen.put( RingOfTenacity.class, false);
|
|
||||||
RINGS.seen.put( RingOfWealth.class, false);
|
|
||||||
|
|
||||||
ARTIFACTS.seen.put( AlchemistsToolkit.class, false);
|
|
||||||
//ARTIFACTS.seen.put( CapeOfThorns.class, false);
|
|
||||||
ARTIFACTS.seen.put( ChaliceOfBlood.class, false);
|
|
||||||
ARTIFACTS.seen.put( CloakOfShadows.class, false);
|
|
||||||
ARTIFACTS.seen.put( DriedRose.class, false);
|
|
||||||
ARTIFACTS.seen.put( EtherealChains.class, false);
|
|
||||||
ARTIFACTS.seen.put( HornOfPlenty.class, false);
|
|
||||||
//ARTIFACTS.seen.put( LloydsBeacon.class, false);
|
|
||||||
ARTIFACTS.seen.put( MasterThievesArmband.class, false);
|
|
||||||
ARTIFACTS.seen.put( SandalsOfNature.class, false);
|
|
||||||
ARTIFACTS.seen.put( TalismanOfForesight.class, false);
|
|
||||||
ARTIFACTS.seen.put( TimekeepersHourglass.class, false);
|
|
||||||
ARTIFACTS.seen.put( UnstableSpellbook.class, false);
|
|
||||||
|
|
||||||
POTIONS.seen.put( PotionOfHealing.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfStrength.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfLiquidFlame.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfFrost.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfToxicGas.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfParalyticGas.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfPurity.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfLevitation.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfMindVision.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfInvisibility.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfExperience.class, false);
|
|
||||||
POTIONS.seen.put( PotionOfHaste.class, false);
|
|
||||||
|
|
||||||
SCROLLS.seen.put( ScrollOfIdentify.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfUpgrade.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfRemoveCurse.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfMagicMapping.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfTeleportation.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfRecharging.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfMirrorImage.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfTerror.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfLullaby.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfRage.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfRetribution.class, false);
|
|
||||||
SCROLLS.seen.put( ScrollOfTransmutation.class, false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static LinkedHashMap<Catalog, Badges.Badge> catalogBadges = new LinkedHashMap<>();
|
public static LinkedHashMap<Catalog, Badges.Badge> catalogBadges = new LinkedHashMap<>();
|
||||||
|
|||||||
Reference in New Issue
Block a user