From 2a3e6f524f241d4869439a8380d18986babba304 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 24 May 2023 17:12:06 -0400 Subject: [PATCH] v2.1.0: fixed attempted moves to invalid places triggering self-trample --- .../shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index ae683a2ef..cb91e7d68 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -877,7 +877,7 @@ public class Hero extends Char { return true; //Hero moves in place if there is grass to trample - } else if (canSelfTrample()){ + } else if (pos == action.dst && canSelfTrample()){ canSelfTrample = false; Dungeon.level.pressCell(pos); spendAndNext( 1 / speed() );