v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing

This commit is contained in:
Evan Debenham
2015-01-20 17:26:53 -05:00
parent 18580f7f0b
commit 2b44154ac1
16 changed files with 86 additions and 82 deletions
@@ -23,7 +23,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Gold;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.MissileWeapon;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
import com.watabou.noosa.Game;
import com.watabou.utils.Bundle;
import com.watabou.utils.Random;
@@ -86,7 +86,7 @@ public class Bones {
item = hero.belongings.misc2;
break;
case 4:
item = QuickSlot.getItem();
item = Dungeon.quickslot.randomNonePlaceholder();
break;
}
if (item != null && !item.bones)