v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing

This commit is contained in:
Evan Debenham
2015-01-20 17:26:53 -05:00
parent 18580f7f0b
commit 2b44154ac1
16 changed files with 86 additions and 82 deletions
@@ -8,7 +8,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.noosa.audio.Sample;
import com.watabou.noosa.tweeners.AlphaTweener;
@@ -185,7 +185,7 @@ public class CloakOfShadows extends Artifact {
if (cooldown > 0)
cooldown --;
QuickSlot.refresh();
QuickSlotButton.refresh();
spend( TICK );
@@ -227,7 +227,7 @@ public class CloakOfShadows extends Artifact {
GLog.p("Your Cloak Grows Stronger!");
}
QuickSlot.refresh();
QuickSlotButton.refresh();
spend( TICK );
@@ -247,7 +247,7 @@ public class CloakOfShadows extends Artifact {
cooldown = 10 - (level / 3);
QuickSlot.refresh();
QuickSlotButton.refresh();
super.detach();
}
}