v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
This commit is contained in:
@@ -42,7 +42,7 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
|
||||
import com.watabou.gltextures.TextureCache;
|
||||
import com.watabou.noosa.BitmapText;
|
||||
@@ -396,7 +396,7 @@ public class WndBag extends WndTabbed {
|
||||
if (listener == null && item.defaultAction != null) {
|
||||
hide();
|
||||
Dungeon.quickslot.setSlot( 0 , item );
|
||||
QuickSlot.refresh();
|
||||
QuickSlotButton.refresh();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user