v0.3.5: some refactoring to equippable items
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@@ -22,6 +22,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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@@ -120,4 +121,6 @@ public abstract class EquipableItem extends Item {
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final public boolean doUnequip( Hero hero, boolean collect ) {
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return doUnequip( hero, collect, true );
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}
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public void activate( Char ch ){}
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}
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