v0.3.5: some refactoring to equippable items

This commit is contained in:
Evan Debenham
2016-03-07 01:27:27 -05:00
parent f8efaa6d5d
commit 2cca108f47
10 changed files with 124 additions and 160 deletions
@@ -22,6 +22,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
@@ -120,4 +121,6 @@ public abstract class EquipableItem extends Item {
final public boolean doUnequip( Hero hero, boolean collect ) {
return doUnequip( hero, collect, true );
}
public void activate( Char ch ){}
}