From 2cdde39511137f41e5fca3fc5d9699d7d2469c1e Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 5 Dec 2020 15:26:48 -0500 Subject: [PATCH] v0.9.1: fixed visual errors with rejuvenating steps + levitation --- .../com/shatteredpixel/shatteredpixeldungeon/levels/Level.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/Level.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/Level.java index e06722fb8..816f60bc0 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/Level.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/Level.java @@ -939,6 +939,7 @@ public abstract class Level implements Bundlable { && ch == Dungeon.hero && Dungeon.hero.hasTalent(Talent.REJUVENATING_STEPS) && ch.buff(Talent.RejuvenatingStepsCooldown.class) == null){ set(ch.pos, Terrain.HIGH_GRASS); + GameScene.updateMap(ch.pos); Buff.affect(ch, Talent.RejuvenatingStepsCooldown.class, 15f - 5f*Dungeon.hero.pointsInTalent(Talent.REJUVENATING_STEPS)); }