v0.3.1: updated itemsprite to go along with other heap changes

This commit is contained in:
Evan Debenham
2015-07-19 02:57:49 -04:00
committed by Evan Debenham
parent d99e206b0e
commit 2cdebfe164
@@ -201,7 +201,7 @@ public class ItemSprite extends MovieClip {
public void update() { public void update() {
super.update(); super.update();
visible = (heap == null || Dungeon.visible[heap.pos]); visible = (heap == null || heap.seen);
if (dropInterval > 0 && (dropInterval -= Game.elapsed) <= 0) { if (dropInterval > 0 && (dropInterval -= Game.elapsed) <= 0) {