v0.4.1: big armor redesign
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@@ -72,9 +72,9 @@ items.armor.armor.detach_seal=You detach the seal from your armor.
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items.armor.armor.equip_cursed=The armor constricts around you painfully.
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items.armor.armor.identify=You are now familiar enough with your armor to identify it.
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items.armor.armor.incompatible=Interaction of different types of magic has erased the glyph on this armor!
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items.armor.armor.curr_absorb=This armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
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items.armor.armor.avg_absorb=Typically this armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
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items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move and evade.
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items.armor.armor.curr_absorb=This armor blocks _%d-%d damage_ and requires _%d strength_ to use properly.
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items.armor.armor.avg_absorb=Typically this armor blocks _%d-%d damage_ and requires _%d strength_ to use properly.
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items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
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items.armor.armor.probably_too_heavy=Probably this armor is too heavy for you.
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items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
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items.armor.armor.inscribed=It is inscribed with a _%s._
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@@ -903,7 +903,7 @@ items.weapon.missiles.tamahawk.desc=This throwing axe is not that heavy, but it
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items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
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items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
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items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
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items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
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items.weapon.weapon.incompatible=Interaction of different types of magic has negated the enchantment on this weapon!
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items.weapon.weapon.cursed_worn=Because this weapon is cursed, you are powerless to remove it.
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