v3.1.0: added 4 new badges to the code (disabled out of debug for now)
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@@ -182,7 +182,6 @@ badges$badge.all_rare_enemies.title=Big Game Hunter
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badges$badge.all_rare_enemies.desc=Fill in ten catalog entries for rare enemies in your journal
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badges$badge.rodney.title=Not So Intimidating Now
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badges$badge.rodney.desc=Learn the true name of the King of Dwarves
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badges$badge.happy_end.title=Happy Ending
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badges$badge.happy_end.desc=Take the Amulet of Yendor to the surface
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badges$badge.happy_end_remains.title=You Made It Too
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@@ -203,6 +202,14 @@ badges$badge.unlock_duelist.title=Duelist Unlocked!
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badges$badge.unlock_duelist.desc=Unlock the Duelist by equipping a tier 2 or higher weapon with no strength penalty
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badges$badge.unlock_cleric.title=Cleric Unlocked!
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badges$badge.unlock_cleric.desc=Unlock the Cleric by fully cleansing the curse on any piece of cursed equipment
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badges$badge.enemy_hazards.title=Safety Hazard
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badges$badge.enemy_hazards.desc=Defeat 10 enemies in one game with the help of terrain hazards (traps, plants, or chasms)
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badges$badge.many_buffs.title=So Many Colors
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badges$badge.many_buffs.desc=Have 10 or more buff/debuff icons active at once
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badges$badge.pacifist_ascent.title=Pacifist Ascent
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badges$badge.pacifist_ascent.desc=Take the Amulet of Yendor to the surface without ever reducing the severity of its curse
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badges$badge.taking_the_mick.title=Taking the Mick
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badges$badge.taking_the_mick.desc=Strike the killing blow on the final boss with a +20 or higher pickaxe
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challenges.no_food=On diet
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challenges.no_food_desc=Food's already scarce, but you have to watch your portions as well!\n\n- Food and the horn of plenty are one third as effective at satisfying hunger\n- Other sources of satiety are unaffected
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