v2.1.0: added a condensed variant of WndOptions
This commit is contained in:
@@ -31,11 +31,11 @@ import com.watabou.noosa.Image;
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public class WndOptions extends Window {
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public class WndOptions extends Window {
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private static final int WIDTH_P = 120;
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protected static final int WIDTH_P = 120;
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private static final int WIDTH_L = 144;
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protected static final int WIDTH_L = 144;
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private static final int MARGIN = 2;
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protected static final int MARGIN = 2;
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private static final int BUTTON_HEIGHT = 18;
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protected static final int BUTTON_HEIGHT = 18;
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public WndOptions(Image icon, String title, String message, String... options) {
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public WndOptions(Image icon, String title, String message, String... options) {
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super();
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super();
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@@ -73,7 +73,7 @@ public class WndOptions extends Window {
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layoutBody(pos, message, options);
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layoutBody(pos, message, options);
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}
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}
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private void layoutBody(float pos, String message, String... options){
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protected void layoutBody(float pos, String message, String... options){
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int width = PixelScene.landscape() ? WIDTH_L : WIDTH_P;
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int width = PixelScene.landscape() ? WIDTH_L : WIDTH_P;
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RenderedTextBlock tfMesage = PixelScene.renderTextBlock( 6 );
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RenderedTextBlock tfMesage = PixelScene.renderTextBlock( 6 );
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+163
@@ -0,0 +1,163 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2023 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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import com.watabou.noosa.Image;
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import java.util.ArrayList;
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//similar to WndOptions, but tries to place multiple buttons per row
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public class WndOptionsCondensed extends WndOptions {
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public WndOptionsCondensed(Image icon, String title, String message, String... options) {
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super(icon, title, message, options);
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}
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public WndOptionsCondensed( String title, String message, String... options ) {
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super(title, message, options);
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}
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@Override
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protected void layoutBody(float pos, String message, String... options) {
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int width = PixelScene.landscape() ? WIDTH_L : WIDTH_P;
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RenderedTextBlock tfMesage = PixelScene.renderTextBlock( 6 );
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tfMesage.text(message, width);
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tfMesage.setPos( 0, pos );
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add( tfMesage );
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pos = tfMesage.bottom() + 2*MARGIN;
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ArrayList<RedButton> buttons = new ArrayList<>();
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for (int i=0; i < options.length; i++) {
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final int index = i;
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RedButton btn = new RedButton( options[i] ) {
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@Override
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protected void onClick() {
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hide();
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onSelect( index );
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}
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};
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if (hasIcon(i)) btn.icon(getIcon(i));
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btn.enable(enabled(i));
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btn.setSize(btn.reqWidth(), BUTTON_HEIGHT);
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add( btn );
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buttons.add(btn);
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}
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ArrayList<RedButton> curRow = new ArrayList<>();
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float widthLeftThisRow = width;
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while( !buttons.isEmpty() ){
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RedButton btn = buttons.get(0);
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widthLeftThisRow -= btn.width();
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if (curRow.isEmpty()) {
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curRow.add(btn);
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buttons.remove(btn);
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} else {
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widthLeftThisRow -= MARGIN;
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if (widthLeftThisRow >= 0) {
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curRow.add(btn);
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buttons.remove(btn);
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}
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}
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//layout current row. Currently forces a max of 5 buttons but can work with more
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if (buttons.isEmpty() || widthLeftThisRow <= 0 || curRow.size() >= 5){
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//re-use this variable for laying out the buttons
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widthLeftThisRow = width - (curRow.size()-1);
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for (RedButton b : curRow){
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widthLeftThisRow -= b.width();
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}
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//while we still have space in this row, find the shortest button(s) and extend them
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while (widthLeftThisRow > 0){
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ArrayList<RedButton> shortest = new ArrayList<>();
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RedButton secondShortest = null;
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for (RedButton b : curRow) {
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if (shortest.isEmpty()) {
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shortest.add(b);
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} else {
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if (b.width() < shortest.get(0).width()) {
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secondShortest = shortest.get(0);
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shortest.clear();
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shortest.add(b);
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} else if (b.width() == shortest.get(0).width()) {
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shortest.add(b);
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} else if (secondShortest == null || secondShortest.width() > b.width()){
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secondShortest = b;
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}
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}
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}
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float widthToGrow;
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if (secondShortest == null){
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widthToGrow = widthLeftThisRow / shortest.size();
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widthLeftThisRow = 0;
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} else {
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widthToGrow = secondShortest.width() - shortest.get(0).width();
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if ((widthToGrow * shortest.size()) >= widthLeftThisRow){
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widthToGrow = widthLeftThisRow / shortest.size();
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widthLeftThisRow = 0;
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} else {
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widthLeftThisRow -= widthToGrow * shortest.size();
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}
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}
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for (RedButton toGrow : shortest){
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toGrow.setRect(0, 0, toGrow.width()+widthToGrow, toGrow.height());
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}
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}
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//finally set positions
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float x = 0;
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for (RedButton b : curRow){
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b.setRect(x, pos, b.width(), b.height());
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x += b.width() + 1;
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}
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//move to next line and reset variables
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pos += BUTTON_HEIGHT+MARGIN;
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widthLeftThisRow = width;
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curRow.clear();
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}
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}
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resize( width, (int)(pos - MARGIN) );
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}
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@Override
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protected boolean hasInfo(int index) {
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return false; //does nothing here, no room
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}
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}
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