v0.3.2: rebalanced earlygame enemy stats and distributions

This commit is contained in:
Evan Debenham
2015-09-22 03:21:26 -04:00
parent 71e78f23c4
commit 2e1e6547a3
6 changed files with 21 additions and 18 deletions
@@ -550,7 +550,7 @@ public class Ghost extends NPC {
name = "great crab";
spriteClass = GreatCrabSprite.class;
HP = HT = 30;
HP = HT = 25;
defenseSkill = 0; //see damage()
baseSpeed = 1f;