From 2f8b6d795ced0514645afa8600d638214b1a9b0d Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 20 Mar 2023 20:02:14 -0400 Subject: [PATCH] v2.0.1: fixed a few typos in readme and docs --- README.md | 9 +++++---- docs/recommended-changes.md | 2 +- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 439cbc979..e62f4f162 100644 --- a/README.md +++ b/README.md @@ -3,10 +3,11 @@ [Shattered Pixel Dungeon](https://shatteredpixel.com/shatteredpd/) is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. Its based on the [source code of Pixel Dungeon](https://github.com/00-Evan/pixel-dungeon-gradle), by [Watabou](https://www.watabou.ru). Shattered Pixel Dungeon currently compiles for Android, iOS, and Desktop platforms. You can find official releases of the game on: -![Get it on Google Play](https://shatteredpixel.com/assets/images/gplay-badge.png) -![Download on the App Store](https://shatteredpixel.com/assets/images/appstore-badge.png) -![Steam](https://shatteredpixel.com/assets/images/steam-badge.png) -![Github Releases](https://shatteredpixel.com/assets/images/github-badge.png) + +[![Get it on Google Play](https://shatteredpixel.com/assets/images/gplay-badge.png)](https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon) +[![Download on the App Store](https://shatteredpixel.com/assets/images/appstore-badge.png)](https://apps.apple.com/app/shattered-pixel-dungeon/id1563121109) +[![Steam](https://shatteredpixel.com/assets/images/steam-badge.png)](https://store.steampowered.com/app/1769170/Shattered_Pixel_Dungeon/) +[![Github Releases](https://shatteredpixel.com/assets/images/github-badge.png)](https://github.com/00-Evan/shattered-pixel-dungeon/releases) If you like this game, please consider [supporting me on Patreon](https://www.patreon.com/ShatteredPixel)! diff --git a/docs/recommended-changes.md b/docs/recommended-changes.md index 27c6d5616..be206c20a 100644 --- a/docs/recommended-changes.md +++ b/docs/recommended-changes.md @@ -6,7 +6,7 @@ This guide covers a few technical changes developers will likely want to make wh There are a number of variables defined in the root [build.gradle](/build.gradle) file that you may want to change: - `appName` defines the user-visible name of your app. You must change this to whatever you wish to call your game. -- `appPackageName` defines the internal name of your app. Android and iOS use this name to distinguish your app from others and Desktop uses it and appName to determine the game's save directory. You must change this from its initial value. You should use the format com.. +- `appPackageName` defines the internal name of your app. Android and iOS use this name to distinguish your app from others and Desktop uses it and appName to determine the game's save directory. You must change this from its initial value. You should use the format `com..` - `appVersionCode` defines the internal version number of your app. You want to increment this whenever releasing a new update. Read the next section for more details on this one. - `appVersionName` defines the user-visible version name of your app. Change this to whatever you like, and increment it whenever you release a new update.