v0.3.4: initial (very basic) language button implementation

This commit is contained in:
Evan Debenham
2016-01-14 21:23:59 -05:00
committed by Evan Debenham
parent 35a6a6bee0
commit 301a3468f5
3 changed files with 111 additions and 3 deletions
@@ -29,6 +29,7 @@ import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.ChangesButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.LanguageButton;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndHardNotification;
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.Camera;
@@ -156,6 +157,10 @@ public class TitleScene extends PixelScene {
btnPrefs.setPos( 0, 0 );
add( btnPrefs );
LanguageButton btnLang = new LanguageButton();
btnLang.setPos(16, 1);
add( btnLang );
ExitButton btnExit = new ExitButton();
btnExit.setPos( w - btnExit.width(), 0 );
add( btnExit );