v0.3.2: tweaked fleeing to cancel at a certain distance, tweaked thieves to destroy their stolen item after escaping, tweaked bags to be kept (empty) on ressurect
This commit is contained in:
@@ -41,6 +41,8 @@ public class Bag extends Item implements Iterable<Item> {
|
||||
image = 11;
|
||||
|
||||
defaultAction = AC_OPEN;
|
||||
|
||||
unique = true;
|
||||
}
|
||||
|
||||
public Char owner;
|
||||
|
||||
Reference in New Issue
Block a user