Merging Source v1.7.2: window changes
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@@ -19,7 +19,7 @@ package com.shatteredpixel.shatteredpixeldungeon.windows;
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import java.util.Locale;
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import com.shatteredpixel.shatteredpixeldungeon.ui.*;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.ColorBlock;
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import com.watabou.noosa.Game;
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@@ -35,6 +35,12 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Belongings;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.HeroSprite;
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import com.shatteredpixel.shatteredpixeldungeon.ui.BadgesList;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ScrollPane;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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public class WndRanking extends WndTabbed {
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@@ -139,7 +145,9 @@ public class WndRanking extends WndTabbed {
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private static final int GAP = 4;
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private static final String TXT_TITLE = "Level %d %s";
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private static final String TXT_CHALLENGES = "Challenges";
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private static final String TXT_HEALTH = "Health";
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private static final String TXT_STR = "Strength";
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@@ -165,7 +173,22 @@ public class WndRanking extends WndTabbed {
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title.setRect( 0, 0, WIDTH, 0 );
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add( title );
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float pos = title.bottom() + GAP + GAP;
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float pos = title.bottom();
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if (Dungeon.challenges > 0) {
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RedButton btnCatalogus = new RedButton( TXT_CHALLENGES ) {
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@Override
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protected void onClick() {
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Game.scene().add( new WndChallenges( Dungeon.challenges, false ) );
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}
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};
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btnCatalogus.setRect( 0, pos + GAP, btnCatalogus.reqWidth() + 2, btnCatalogus.reqHeight() + 2 );
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add( btnCatalogus );
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pos = btnCatalogus.bottom();
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}
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pos += GAP + GAP;
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pos = statSlot( this, TXT_STR, Integer.toString( Dungeon.hero.STR ), pos );
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pos = statSlot( this, TXT_HEALTH, Integer.toString( Dungeon.hero.HT ), pos );
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