v3.3.4: fixed all conjured bombs causing crashes (oops =S)

This commit is contained in:
Evan Debenham
2026-01-21 16:15:09 -05:00
parent 15d3041cde
commit 33dfc53842

View File

@@ -137,8 +137,10 @@ public class Bomb extends Item {
public void explode(int cell){
//We're blowing up, so no need for a fuse anymore.
fuse.snuff();
this.fuse = null;
if (fuse != null) {
fuse.snuff();
this.fuse = null;
}
Sample.INSTANCE.play( Assets.Sounds.BLAST );