From 34ad66cf759e39d744e0dbcb5f8087ec0e4d07df Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 11 Nov 2025 12:56:54 -0500 Subject: [PATCH] v3.3.0: fixed compass staying visible if vision on exit is lost --- .../com/shatteredpixel/shatteredpixeldungeon/ui/Compass.java | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/Compass.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/Compass.java index d5f0c3c30..271688693 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/Compass.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/Compass.java @@ -57,9 +57,7 @@ public class Compass extends Image { return; } - if (!visible) { - visible = Dungeon.level.visited[cell] || Dungeon.level.mapped[cell]; - } + visible = Dungeon.level.visited[cell] || Dungeon.level.mapped[cell]; if (visible) { PointF scroll = Camera.main.scroll;