v0.9.0: fixed aqua blast occasionally not stunning targets
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@@ -56,7 +56,7 @@ public class AquaBlast extends TargetedSpell {
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if (target != null && target != hero){
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//just enough to skip their current turn
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Buff.affect(target, Paralysis.class, 0f);
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Buff.affect(target, Paralysis.class, target.cooldown());
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}
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}
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