Merging 1.9.1 source: item changes
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@@ -60,8 +60,8 @@ public class WandOfLightning extends Wand {
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float multipler = 0.4f + (0.6f/affected.size());
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if (Level.water[bolt.collisionPos]) multipler *= 1.5f;
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int min = 5+level;
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int max = Math.round(10 + (level * level / 4f));
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int min = 5+level();
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int max = Math.round(10 + (level() * level() / 4f));
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for (Char ch : affected){
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processSoulMark(ch, chargesPerCast());
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