diff --git a/build.gradle b/build.gradle index 41c0aa314..9b2809159 100644 --- a/build.gradle +++ b/build.gradle @@ -14,8 +14,8 @@ allprojects { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' - appVersionCode = 704 - appVersionName = '2.1.0-ALPHA-1' + appVersionCode = 706 + appVersionName = '2.1.0-ALPHA-2' appJavaCompatibility = JavaVersion.VERSION_1_8 diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index 5464cea68..fffeda13c 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -57,7 +57,7 @@ import java.util.Collections; public class WelcomeScene extends PixelScene { - private static final int LATEST_UPDATE = 704; + private static final int LATEST_UPDATE = 706; //used so that the game does not keep showing the window forever if cleaning fails private static boolean triedCleaningTemp = false; diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v2_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v2_X_Changes.java index 302da0787..130395cd3 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v2_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v2_X_Changes.java @@ -82,6 +82,24 @@ public class v2_X_Changes { changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); + changes = new ChangeInfo("", false, null); + changes.hardlight(Window.TITLE_COLOR); + changeInfos.add(changes); + + changes = new ChangeInfo("ALPHA-2", false, null); + changes.hardlight(Window.TITLE_COLOR); + changeInfos.add(changes); + + changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"), + "_-_ Shattered Supporters on Google Play now have access to 10 Hall of Heroes pages, up from 4.")); + + changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"), + "Fixed the following (Caused by ALPHA):\n" + + "_-_ Tormented Spirits spawning much more frequently than intended\n" + + "_-_ Ghost quest sometimes giving cursed weapons, or weapons that were much stronger than intended\n" + + "_-_ Harvest ability costing 1 weapon charge instead of 2\n" + + "_-_ Magical fire failing to appear in many cases")); + changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null); changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); @@ -104,7 +122,7 @@ public class v2_X_Changes { "_Phantom Piranhas_ replace 1 in every 50 piranhas, and can teleport either to attack or retreat whenever they take damage. They're harder to kill, but give valuable phantom meat as a drop, instead of regular mystery meat. They're also a reference to the phantom fish quest from the original Pixel Dungeon!")); changes.addButton( new ChangeButton(new Image(new ShopkeeperSprite()), "Shop Interface Improvements", - "_A new UI has been added when interacting with shopkeepers._ This UI lets you talk with then, and buyback the 3 most recently sold items!\n" + + "_A new UI has been added when interacting with shopkeepers._ This UI lets you talk with them and buyback the 3 most recently sold items!\n" + "\n" + "I plan to add more dialogue and region-specific shopkeepers in the future, but for now there is a bit of dialogue that varies based on the region and the hero you're playing as.")); @@ -243,7 +261,7 @@ public class v2_X_Changes { changes.addButton( new ChangeButton(HeroSprite.avatar(HeroClass.DUELIST, 4), "Duelist Nerfs", "The Duelist is also receiving a few very specific nerfs in v2.1.0:\n\n" + "_- Meditate_ now grants the monk 8 turns of recharging, down from 10.\n" + - "_- Mediate_ recharging now begins after meditation ends, instead of when it starts.\n\n" + + "_- Meditate_ recharging now begins after meditation ends, instead of when it starts.\n\n" + "_- Elimination Match_ charge cost reduction down to 16/30/40/50% from 20/36/50/60%")); }