Converted ShatteredPD to Build from Gradle
Major Changes: - Shattered now builds effortlessly either from gradle CLI or android studio - Much better dependency management through gradle (although it's not really used atm) - Separate PD-classes repo is now SPD-classes module within main repo
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101
SPD-classes/src/main/java/com/watabou/noosa/Gizmo.java
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101
SPD-classes/src/main/java/com/watabou/noosa/Gizmo.java
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2016 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.noosa;
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public class Gizmo {
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public boolean exists;
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public boolean alive;
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public boolean active;
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public boolean visible;
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public Group parent;
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public Camera camera;
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public Gizmo() {
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exists = true;
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alive = true;
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active = true;
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visible = true;
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}
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public void destroy() {
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parent = null;
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}
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public void update() {
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}
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public void draw() {
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}
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public void kill() {
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alive = false;
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exists = false;
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}
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// Not exactly opposite to "kill" method
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public void revive() {
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alive = true;
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exists = true;
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}
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public Camera camera() {
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if (camera != null) {
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return camera;
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} else if (parent != null) {
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return parent.camera();
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} else {
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return null;
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}
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}
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public boolean isVisible() {
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if (parent == null) {
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return visible;
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} else {
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return visible && parent.isVisible();
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}
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}
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public boolean isActive() {
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if (parent == null) {
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return active;
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} else {
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return active && parent.isActive();
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}
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}
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public void killAndErase() {
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kill();
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if (parent != null) {
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parent.erase( this );
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}
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}
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public void remove() {
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if (parent != null) {
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parent.remove( this );
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}
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}
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}
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