Converted ShatteredPD to Build from Gradle

Major Changes:
- Shattered now builds effortlessly either from gradle CLI or android studio
- Much better dependency management through gradle (although it's not really used atm)
- Separate PD-classes repo is now SPD-classes module within main repo
This commit is contained in:
Evan Debenham
2016-08-13 02:11:29 -04:00
parent 188523b2a5
commit 36e44340a8
954 changed files with 8530 additions and 14 deletions

View File

@@ -0,0 +1,101 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2016 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.noosa;
public class Gizmo {
public boolean exists;
public boolean alive;
public boolean active;
public boolean visible;
public Group parent;
public Camera camera;
public Gizmo() {
exists = true;
alive = true;
active = true;
visible = true;
}
public void destroy() {
parent = null;
}
public void update() {
}
public void draw() {
}
public void kill() {
alive = false;
exists = false;
}
// Not exactly opposite to "kill" method
public void revive() {
alive = true;
exists = true;
}
public Camera camera() {
if (camera != null) {
return camera;
} else if (parent != null) {
return parent.camera();
} else {
return null;
}
}
public boolean isVisible() {
if (parent == null) {
return visible;
} else {
return visible && parent.isVisible();
}
}
public boolean isActive() {
if (parent == null) {
return active;
} else {
return active && parent.isActive();
}
}
public void killAndErase() {
kill();
if (parent != null) {
parent.erase( this );
}
}
public void remove() {
if (parent != null) {
parent.remove( this );
}
}
}