From 36ea98c4bdacdf1cf3aabadfe6e6ecfc2b2cd349 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 13 Feb 2015 11:47:02 -0500 Subject: [PATCH] v0.2.4: fire elementals can no longer be frozen, just directly take damage instead. --- .../shatteredpixeldungeon/actors/mobs/Elemental.java | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Elemental.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Elemental.java index bf664db36..ad1a60248 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Elemental.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Elemental.java @@ -87,8 +87,6 @@ public class Elemental extends Mob { else damage( Random.NormalIntRange( 1, HT * 2 / 3 ), buff ); } - if (isAlive()) - super.add( buff ); } }