v0.2.3: updated a TODO
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@@ -593,8 +593,6 @@ public class Hero extends Char {
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} else {
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//TODO: this is triggering very rigidly, consider some sort of refactor
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//specifically, right now is causing wrong output with a cursed horn of plenty.
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if ((item instanceof ScrollOfUpgrade && ((ScrollOfUpgrade)item).isKnown()) ||
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(item instanceof PotionOfStrength && ((PotionOfStrength)item).isKnown())) {
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GLog.p( TXT_YOU_NOW_HAVE, item.name() );
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