v2.4.0: actMine is now private
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@@ -1155,7 +1155,7 @@ public class Hero extends Char {
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}
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}
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public boolean actMine(HeroAction.Mine action){
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private boolean actMine(HeroAction.Mine action){
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if (Dungeon.level.adjacent(pos, action.dst)){
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path = null;
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if ((Dungeon.level.map[action.dst] == Terrain.WALL
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