v0.3.1: traps round 3

This commit is contained in:
Evan Debenham
2015-07-14 00:49:30 -04:00
committed by Evan Debenham
parent 272d4834b3
commit 38852c357e
7 changed files with 371 additions and 6 deletions
@@ -0,0 +1,59 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2015 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.traps;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.keys.Key;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.scenes.InterlevelScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.watabou.noosa.Game;
public class DistortionTrap extends Trap{
{
name = "Distortion trap";
color = TrapSprite.TEAL;
shape = TrapSprite.LARGE_DOT;
}
@Override
public void activate() {
InterlevelScene.returnDepth = Dungeon.depth;
for (Item item : Dungeon.hero.belongings.backpack.items){
if (item instanceof Key && ((Key)item).depth == Dungeon.depth){
item.detachAll(Dungeon.hero.belongings.backpack);
}
}
Dungeon.depth--;
Level level = Dungeon.newLevel();
Dungeon.switchLevel( level, level.entrance);
InterlevelScene.returnPos = level.entrance;
InterlevelScene.mode = InterlevelScene.Mode.RETURN;
Game.switchScene(InterlevelScene.class);
}
@Override
public String desc() {
return "Build from strange magic of unknown origin, this trap will shift and morph the world around you.";
}
}