From 38b817d370da075c7891d643c94157736c9580a3 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 16 Feb 2023 18:07:21 -0500 Subject: [PATCH] v2.0.0: fixed various small textual errors --- core/src/main/assets/messages/items/items.properties | 10 +++++----- .../actors/buffs/ScrollEmpower.java | 2 +- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/core/src/main/assets/messages/items/items.properties b/core/src/main/assets/messages/items/items.properties index a07c1fb79..78965b0ae 100644 --- a/core/src/main/assets/messages/items/items.properties +++ b/core/src/main/assets/messages/items/items.properties @@ -1520,7 +1520,7 @@ items.weapon.melee.crossbow.ability_name=charged shot items.weapon.melee.crossbow.ability_desc=The Duelist can ready a _charged shot_ with a crossbow. This ability activates instantly and causes the next fired dart to always hit, apply on-hit effects in a 3x3 tile area, and last longer if it is tipped. items.weapon.melee.crossbow.desc=A fairly intricate weapon which shoots bolts at exceptional speeds. While it isn't designed for it, this crossbow's heft and sturdy construction make it a decent melee weapon as well. items.weapon.melee.crossbow$chargedshot.name=charged shot -items.weapon.melee.crossbow$chargedshot.desc=The Duelist is focusing power into her crossbow. The next dart she fires with it will always hit and apply tipped dart effects and the crossbow's enchantment in a 3x3 area. Tipped darts will also have one extra use when fired using a charged shot. The Duelist cannot use this ability to apply positive dart effects to herself. +items.weapon.melee.crossbow$chargedshot.desc=The Duelist is focusing power into her crossbow. The next dart she fires with it will always hit and apply tipped dart effects and the crossbow's enchantment in a 3x3 area. Tipped darts will also have two extra uses when fired using a charged shot. The Duelist cannot use this ability to apply positive dart effects to herself. items.weapon.melee.dagger.name=dagger items.weapon.melee.dagger.stats_desc=This weapon is stronger against unaware enemies. @@ -1546,7 +1546,7 @@ items.weapon.melee.flail$spinabilitytracker.desc=The Duelist is spinning her fla items.weapon.melee.gauntlet.name=stone gauntlet items.weapon.melee.gauntlet.stats_desc=This is a very fast weapon. items.weapon.melee.gauntlet.ability_name=combo strike -items.weapon.melee.gauntlet.ability_desc=The Duelist can perform a _combo strike_ with a stone gauntlet. This attack is guaranteed to hit and deals +20% damage for each time the Duelist has already successfully attacked with melee or thrown weapons twice in the last 5 turns. +items.weapon.melee.gauntlet.ability_desc=The Duelist can perform a _combo strike_ with a stone gauntlet. This attack is guaranteed to hit and deals +20% damage for each time the Duelist has already successfully attacked with melee or thrown weapons in the last 5 turns. items.weapon.melee.gauntlet.desc=This massive gauntlet is made of crimson fabric with heavy magical stone layered on top. The fabric tightens around you, making the thick stone plates almost like a second skin. Swinging such a heavy weapon requires strength, but adds tremendous force to your blows. items.weapon.melee.glaive.name=glaive @@ -1558,7 +1558,7 @@ items.weapon.melee.glaive.desc=A massive polearm consisting of a sword blade on items.weapon.melee.gloves.name=studded gloves items.weapon.melee.gloves.stats_desc=This is a very fast weapon. items.weapon.melee.gloves.ability_name=combo strike -items.weapon.melee.gloves.ability_desc=The Duelist can perform a _combo strike_ with studded gloves. This attack is guaranteed to hit and deals +30% damage for each time the Duelist has already successfully attacked with melee or thrown weapons twice in the last 5 turns. +items.weapon.melee.gloves.ability_desc=The Duelist can perform a _combo strike_ with studded gloves. This attack is guaranteed to hit and deals +30% damage for each time the Duelist has already successfully attacked with melee or thrown weapons in the last 5 turns. items.weapon.melee.gloves.desc=These studded gloves don't provide any real protection, but they act as a serviceable weapon while keeping the hands free. items.weapon.melee.greataxe.name=greataxe @@ -1673,7 +1673,7 @@ items.weapon.melee.runicblade.desc=A mysterious weapon from a distant land, with items.weapon.melee.sai.name=sai items.weapon.melee.sai.stats_desc=This is a very fast weapon. items.weapon.melee.sai.ability_name=combo strike -items.weapon.melee.sai.ability_desc=The Duelist can perform a _combo strike_ with sai. This attack is guaranteed to hit and deals +25% damage for each time the Duelist has already successfully attacked with melee or thrown weapons twice in the last 5 turns. +items.weapon.melee.sai.ability_desc=The Duelist can perform a _combo strike_ with sai. This attack is guaranteed to hit and deals +25% damage for each time the Duelist has already successfully attacked with melee or thrown weapons in the last 5 turns. items.weapon.melee.sai.desc=Two thin blades meant to be wielded in one hand each. Excellent for tearing down enemies with a flurry of cuts. items.weapon.melee.scimitar.name=scimitar @@ -1682,7 +1682,7 @@ items.weapon.melee.scimitar.ability_name=sword dance items.weapon.melee.scimitar.ability_desc=The Duelist can perform a _sword dance_ with a scimitar. This stance grants the Duelist +60% attack speed and -20% accuracy for 6 turns, takes no time to activate, and costs two charges. items.weapon.melee.scimitar.desc=A thick curved blade. Its shape allows for faster, yet less powerful attacks. items.weapon.melee.scimitar$sworddance.name=sword dance -items.weapon.melee.scimitar$sworddance.desc=The Duelist is making quick momentum based strikes with her weapon, in a sort of dance. While this stance is active, she attacks 60%% faster (enough to attack exactly twice a turn with a scimitar), but suffers -33%% accuracy.\n\nTurns remaining: %s. +items.weapon.melee.scimitar$sworddance.desc=The Duelist is making quick momentum based strikes with her weapon, in a sort of dance. While this stance is active, she attacks 60%% faster (enough to attack exactly twice a turn with a scimitar), but suffers -20%% accuracy.\n\nTurns remaining: %s. items.weapon.melee.spear.name=spear items.weapon.melee.spear.stats_desc=This is a rather slow weapon.\nThis weapon has extra reach. diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/ScrollEmpower.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/ScrollEmpower.java index 63e234574..b81604bc5 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/ScrollEmpower.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/ScrollEmpower.java @@ -77,7 +77,7 @@ public class ScrollEmpower extends Buff { @Override public String desc() { - return Messages.get(this, "desc", Dungeon.hero.pointsInTalent(Talent.EMPOWERING_SCROLLS), left); + return Messages.get(this, "desc", 3, left); } private static final String LEFT = "left";