v3.2.0: reduced liquid metal cost scaling per lvl to 1.33x from 2x
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committed by
Evan Debenham
parent
6cc40bd07f
commit
38c59724b4
@@ -2369,7 +2369,7 @@ items.liquidmetal.ac_apply=APPLY
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items.liquidmetal.prompt=Select a thrown weapon
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items.liquidmetal.already_fixed=That thrown weapon is already in perfect condition!
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items.liquidmetal.apply=You use %d liquid metal to repair your thrown weapon.
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items.liquidmetal.desc=When poured over a thrown weapon, this magical liquid will fill into the cracks and tears from use, restoring the thrown weapon to perfect condition!\n\nA tier 1 weapon requires 10 liquid metal to be fully repaired, a tier 5 weapon requires 30. Each upgrade also doubles the amount of metal needed.\n\nLiquid metal cannot be used to repair the tips on tipped darts.
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items.liquidmetal.desc=When poured over a thrown weapon, this magical liquid will fill into the cracks and tears from use, restoring the thrown weapon to perfect condition!\n\nA tier 1 weapon requires 10 liquid metal to be fully repaired, a tier 5 weapon requires 30. Each upgrade also increases the amount of metal needed by 33%.\n\nLiquid metal cannot be used to repair the tips on tipped darts.
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items.liquidmetal.discover_hint=You can craft this item via alchemy.
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items.lostbackpack.name=lost backpack
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