From 38d43220720dcbbbedbfdb62c74380a015dcc35b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 19 May 2024 15:17:35 -0400 Subject: [PATCH] v2.4.1: fixed ascension speed debuff triggering when > 6 stacks, not >= --- .../shatteredpixeldungeon/actors/buffs/AscensionChallenge.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/AscensionChallenge.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/AscensionChallenge.java index 8c843670b..118ab6b4b 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/AscensionChallenge.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/AscensionChallenge.java @@ -149,7 +149,7 @@ public class AscensionChallenge extends Buff { //hero speed is halved and capped at 1x at 6+ stacks public static float modifyHeroSpeed(float speed){ if (Dungeon.hero.buff(AscensionChallenge.class) != null - && Dungeon.hero.buff(AscensionChallenge.class).stacks > 6f){ + && Dungeon.hero.buff(AscensionChallenge.class).stacks >= 6f){ return Math.min(speed/2f, 1f); }