v0.8.1: More Enchant/Glyph/Wand balance changes:

- Knockback effects (blast wave, elastic, repulsion) now close doors if the knockback target was inside one.
- Swiftness now requires no enemies within 2 tiles, up from 1 tile
- Camouflage now applies regular invisibility, but duration scaling is halved
- Flow speed multiplier increased to 2 + 0.25*lvl from 2.
- Antimagic defense reduced by ~20%
- Thorns proc rate scaling with level reduced by ~50%
- Corrupting proc rate scaling with level increased by ~20%
This commit is contained in:
Evan Debenham
2020-05-27 22:47:05 -04:00
parent a0d45fa48a
commit 3925015dda
9 changed files with 24 additions and 66 deletions
@@ -57,7 +57,7 @@ items.armor.glyphs.stone.name=%s of stone
items.armor.glyphs.stone.desc=This glyph surrounds the armor with heavy magical stone that makes dodging impossible, but blocks damage in proportion with evasion.
items.armor.glyphs.swiftness.name=%s of swiftness
items.armor.glyphs.swiftness.desc=This glyph enhances the speed of the wearer whenever they aren't next to an enemy.
items.armor.glyphs.swiftness.desc=This glyph enhances the speed of the wearer whenever they aren't NEAR to an enemy.
items.armor.glyphs.thorns.name=%s of thorns
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.