v0.8.1: More Enchant/Glyph/Wand balance changes:
- Knockback effects (blast wave, elastic, repulsion) now close doors if the knockback target was inside one. - Swiftness now requires no enemies within 2 tiles, up from 1 tile - Camouflage now applies regular invisibility, but duration scaling is halved - Flow speed multiplier increased to 2 + 0.25*lvl from 2. - Antimagic defense reduced by ~20% - Thorns proc rate scaling with level reduced by ~50% - Corrupting proc rate scaling with level increased by ~20%
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@@ -57,7 +57,7 @@ items.armor.glyphs.stone.name=%s of stone
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items.armor.glyphs.stone.desc=This glyph surrounds the armor with heavy magical stone that makes dodging impossible, but blocks damage in proportion with evasion.
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items.armor.glyphs.swiftness.name=%s of swiftness
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items.armor.glyphs.swiftness.desc=This glyph enhances the speed of the wearer whenever they aren't next to an enemy.
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items.armor.glyphs.swiftness.desc=This glyph enhances the speed of the wearer whenever they aren't NEAR to an enemy.
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items.armor.glyphs.thorns.name=%s of thorns
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items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
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