From 39256fdfea94dfa73450c55123e025c23cf6c7ea Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 27 Apr 2025 15:18:39 -0400 Subject: [PATCH] v3.1.0: improved clarity relating to IDing items and shard of oblivion --- core/src/main/assets/messages/items/items.properties | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/assets/messages/items/items.properties b/core/src/main/assets/messages/items/items.properties index fb88141e9..fba85c393 100644 --- a/core/src/main/assets/messages/items/items.properties +++ b/core/src/main/assets/messages/items/items.properties @@ -1456,8 +1456,8 @@ items.trinkets.shardofoblivion.typical_stats_desc=Typically this trinket will in items.trinkets.shardofoblivion.stats_desc=At its current level this trinket will increase the rate that enemies drop loot by 20%% for each piece of unidentified equipment you have equipped or recently used, to a max of _%d item(s)_. The shard will also prevent you from identifying equipment, but can be used to manually identify items that are ready for it. items.trinkets.shardofoblivion.ac_identify=IDENTIFY items.trinkets.shardofoblivion.identify_prompt=Identify an Item -items.trinkets.shardofoblivion.identify_ready=An item is ready to identify: %s. -items.trinkets.shardofoblivion.identify_ready_worn=Your worn items are now all ready to identify. +items.trinkets.shardofoblivion.identify_ready=An item is ready to identify: %s. Use your Shard of Oblivion on it to identify it. +items.trinkets.shardofoblivion.identify_ready_worn=Your worn items are now all ready to identify. Use your Shard of Oblivion on items to identify them. items.trinkets.shardofoblivion.identify_not_yet=That item isn't ready to be identified yet. items.trinkets.shardofoblivion.identify=You identify the item! items.trinkets.shardofoblivion$wandusetracker.name=Unidentified Wand Used