v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
This commit is contained in:
committed by
Evan Debenham
parent
60ff641bc5
commit
39f140a4f5
@@ -29,7 +29,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.effects.MagicMissile;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportation;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfBlink;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.CellSelector;
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@@ -164,7 +163,7 @@ public class LloydsBeacon extends Artifact {
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} else if (action == AC_RETURN) {
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if (returnDepth == Dungeon.depth) {
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WandOfBlink.appear( hero, returnPos );
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ScrollOfTeleportation.appear( hero, returnPos );
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Dungeon.level.press( returnPos, hero );
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Dungeon.observe();
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} else {
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