v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)

This commit is contained in:
Evan Debenham
2015-05-25 09:56:02 -04:00
committed by Evan Debenham
parent 60ff641bc5
commit 39f140a4f5
11 changed files with 37 additions and 65 deletions
@@ -28,6 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.bags.ScrollHolder;
import com.shatteredpixel.shatteredpixeldungeon.items.bags.SeedPouch;
import com.shatteredpixel.shatteredpixeldungeon.items.bags.WandHolster;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportation;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
import com.shatteredpixel.shatteredpixeldungeon.ui.LootIndicator;
import com.shatteredpixel.shatteredpixeldungeon.ui.ResumeIndicator;
@@ -52,7 +53,6 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.Ripple;
import com.shatteredpixel.shatteredpixeldungeon.effects.SpellSprite;
import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfBlink;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.RegularLevel;
import com.shatteredpixel.shatteredpixeldungeon.levels.features.Chasm;
@@ -283,11 +283,11 @@ public class GameScene extends PixelScene {
switch (InterlevelScene.mode) {
case RESURRECT:
WandOfBlink.appear( Dungeon.hero, Dungeon.level.entrance );
ScrollOfTeleportation.appear( Dungeon.hero, Dungeon.level.entrance );
new Flare( 8, 32 ).color( 0xFFFF66, true ).show( hero, 2f ) ;
break;
case RETURN:
WandOfBlink.appear( Dungeon.hero, Dungeon.hero.pos );
ScrollOfTeleportation.appear( Dungeon.hero, Dungeon.hero.pos );
break;
case FALL:
Chasm.heroLand();