v2.0.0: fixed rare errors with blacksmith and resin boosted wands
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-1
@@ -214,7 +214,7 @@ public class Blacksmith extends NPC {
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public static void upgrade( Item item1, Item item2 ) {
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public static void upgrade( Item item1, Item item2 ) {
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Item first, second;
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Item first, second;
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if (item2.level() > item1.level()) {
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if (item2.trueLevel() > item1.trueLevel()) {
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first = item2;
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first = item2;
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second = item1;
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second = item1;
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} else {
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} else {
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@@ -381,6 +381,8 @@ public class Armor extends EquipableItem {
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@Override
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@Override
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public int level() {
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public int level() {
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int level = super.level();
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int level = super.level();
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//TODO warrior's seal upgrade should probably be considered here too
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// instead of being part of true level
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if (curseInfusionBonus) level += 1 + level/6;
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if (curseInfusionBonus) level += 1 + level/6;
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return level;
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return level;
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}
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}
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