v1.3.2: fixed various inconsistencies with controller tooltip prompts

This commit is contained in:
Evan Debenham
2022-07-26 14:52:18 -04:00
parent cad7c0eb87
commit 3ae14078d8
9 changed files with 61 additions and 12 deletions

View File

@@ -91,6 +91,7 @@ public class InputHandler extends InputAdapter {
@Override
public synchronized boolean touchDown(int screenX, int screenY, int pointer, int button) {
ControllerHandler.setControllerPointer(false);
ControllerHandler.controllerActive = false;
Gdx.input.setOnscreenKeyboardVisible(false); //in-game events never need keyboard, so hide it
if (button >= 3 && KeyBindings.isKeyBound( button + 1000 )) {