v0.3.0: improved interactions between plants and fire
This commit is contained in:
@@ -680,6 +680,7 @@ public abstract class Level implements Bundlable {
|
||||
map[pos] == Terrain.EMBERS ||
|
||||
map[pos] == Terrain.EMPTY_DECO) {
|
||||
map[pos] = Terrain.GRASS;
|
||||
flamable[pos] = true;
|
||||
GameScene.updateMap( pos );
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user