v0.9.1: Tweaked T1 talents for the Rogue and Huntress
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@@ -338,23 +338,25 @@ actors.hero.talent.energizing_meal.desc=_+1:_ Eating food grants the Mage _5 tur
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actors.hero.talent.energizing_upgrade.title=energizing upgrade
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actors.hero.talent.energizing_upgrade.desc=_+1:_ The Mage's staff recharges for _1 extra charge_ whenever the Mage upgrades it.\n\n_+2:_ The Mage's staff recharges for _2 extra charges_ whenever the Mage upgrades it.
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actors.hero.talent.rationed_meal.title=rationed meal
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actors.hero.talent.rationed_meal.desc=_+1:_ Eating food gives the Rogue _15% more satiety_.\n\n_+2:_ Eating food gives the Rogue _25% more satiety_.
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actors.hero.talent.cached_rations.title=cached rations
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actors.hero.talent.cached_rations.desc=_+1:_ The Rogue can find _3 small rations_ placed in chests while he explores the earlier stages of the dungeon.\n\n_+2:_ The Rogue can find _5 small rations_ placed in chests while he explores the earlier stages of the the dungeon.
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actors.hero.talent.thiefs_intuition.title=thief's intuition
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actors.hero.talent.thiefs_intuition.desc=_+1:_ The Rogue identifies rings _2x faster_, and identifies the type of a ring _when he equips it_.\n\n_+2:_ The Rogue identifies rings _when he equips them_, and identifies the type of a ring _when he picks it up_.
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actors.hero.talent.sucker_punch.title=sucker punch
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actors.hero.talent.sucker_punch.desc=_+1:_ The Rogue deals _1-2 bonus damage_ the first time he surprise attacks an enemy.\n\n_+2:_ The Rogue deals _2 bonus damage_ the first time he surprise attacks an enemy.
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actors.hero.talent.mending_shadows.title=mending shadows
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actors.hero.talent.mending_shadows.desc=_+1:_ The Rogue heals for 1 HP every _5 consecutive turns_ that he is hidden by his cloak.\n\n_+2:_ The Rogue heals for 1 HP every _3 consecutive turns_ that he is hidden by his cloak.
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actors.hero.talent.protective_shadows.title=protective shadows
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actors.hero.talent.protective_shadows.desc=_+1:_ The Rogue gains one shielding _every other turn_ his cloak is activated, _to a max of 3_.\n\n_+2:_ The Rogue gains one shielding _every turn_ his cloak is activated, _to a max of 5_.
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actors.hero.talent.invigorating_meal.title=invigorating meal
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actors.hero.talent.invigorating_meal.desc=_+1:_ Eating food takes 1 turn and grants the Huntress _1 turn of haste_.\n\n_+2:_ Eating food takes 1 turn and grants the Huntress _2 turns of haste_.
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actors.hero.talent.natures_bounty.title=nature's bounty
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actors.hero.talent.natures_bounty.desc=_+1:_ The Huntress can find _4 berries_ hidden in tall grass as she explores the earlier stages of the dungeon.\n\n_+2:_ The Huntress can find _6 berries_ hidden in tall grass as she explores the earlier stages of the dungeon.
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actors.hero.talent.survivalists_intuition.title=survivalist's intuition
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actors.hero.talent.survivalists_intuition.desc=_+1:_ The Huntress identifies all equipment _1.75x faster_.\n\n_+2:_ The Huntress identifies all equipment _2.5x faster_.
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actors.hero.talent.followup_strike.title=followup strike
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actors.hero.talent.followup_strike.desc=_+1:_ When the Huntress hits an enemy with her bow or a thrown weapon, her next melee attack against that enemy deals _2 bonus damage_.\n\n_+2:_ When the Huntress hits an enemy with her bow or a thrown weapon, her next melee attack against that enemy deals _3 bonus damage_
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actors.hero.talent.natures_aid.title=nature's aid
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actors.hero.talent.natures_aid.desc=_+1:_ The Huntress gains 2 armor of barkskin for _4 turns_ when a plant is trampled in her vision.\n\n_+2:_ The Huntress gains 2 armor of barkskin for _6 turns_ when a plant is trampled in her vision.
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actors.hero.talent.invigorating_meal.title=invigorating meal
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actors.hero.talent.invigorating_meal.desc=_+1:_ Eating food takes 1 turn and grants the Huntress _1 turn of haste_.\n\n_+2:_ Eating food takes 1 turn and grants the Huntress _2 turns of haste_.
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actors.hero.hero.name=you
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actors.hero.hero.leave=You can't leave yet, the rest of the dungeon awaits below!
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@@ -482,6 +482,10 @@ items.bombs.woollybomb.name=woolly bomb
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items.bombs.woollybomb.desc=This customized bomb will create a field of magical sheep after exploding. These sheep will block movement and persist for some time.
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###food
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items.food.berry.name=dungeon berry
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items.food.berry.eat_msg=That berry was tasty!
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items.food.berry.desc=This small berry was found by the huntress among the dungeon's vegetation. It can be eaten quickly, restores a small amount of satiety, and might contain a usable seed!
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items.food.blandfruit.name=blandfruit
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items.food.blandfruit.cooked=cooked blandfruit
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items.food.blandfruit.sunfruit=sunfruit
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