V0.2.0: Added polish to artifacts

This commit is contained in:
Evan Debenham
2014-09-15 16:53:20 -04:00
parent 7ef7f1715a
commit 3b1ef686ba
8 changed files with 194 additions and 41 deletions
@@ -1,5 +1,6 @@
package com.shatteredpixel.shatteredpixeldungeon.items.artifacts;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Shopkeeper;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
@@ -11,7 +12,7 @@ import com.watabou.utils.Random;
* Created by debenhame on 03/09/2014.
*/
public class MasterThievesArmband extends Artifact {
//TODO: polish, numbers tweaking
//TODO: final surface test
{
name = "Master Thieves' Armband";
@@ -39,8 +40,15 @@ public class MasterThievesArmband extends Artifact {
@Override
public String desc() {
//TODO: add description
return "";
String desc = "This purple velvet armband bears the mark of a master thief. This doesn't belong to you, but " +
"you doubt it belonged to the person you took it from either.";
if ( isEquipped (Dungeon.hero) )
desc += "\n\nWith the armband around your wrist you feel more dexterous and cunning. Every piece of gold " +
"you find makes you desire others property more. " +
"You wonder if Pixel Mart accepts the five finger discount...";
return desc;
}
public class Thievery extends ArtifactBuff{