v3.1.0: fixed ally swapping not counting as movement for shurikens
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@@ -298,6 +298,7 @@ public abstract class Char extends Actor {
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if (Dungeon.hero.subClass == HeroSubClass.FREERUNNER){
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Buff.affect(Dungeon.hero, Momentum.class).gainStack();
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}
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Dungeon.hero.justMoved = true;
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Dungeon.hero.busy();
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}
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