v2.5.0: fixed cursed wand mimic transmogs floating on chasms
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+2
@@ -417,6 +417,8 @@ public class CursedWand {
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mimic.items.add(reward);
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mimic.items.add(reward);
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}
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}
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Dungeon.level.occupyCell(mimic);
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return true;
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return true;
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//appears to crash the game (actually just closes it)
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//appears to crash the game (actually just closes it)
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