v0.3.0: added chilled debuff
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@@ -61,7 +61,7 @@ public class Burning extends Buff implements Hero.Doom {
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super.restoreFromBundle(bundle);
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left = bundle.getFloat( LEFT );
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}
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@Override
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public boolean act() {
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@@ -72,6 +72,7 @@ public class Burning extends Buff implements Hero.Doom {
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}
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target.damage( Random.Int( 1, 5 ), this );
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Buff.detach( target, Chill.class);
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if (target instanceof Hero) {
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