From 3fa1155a6fa707697e73dac04cc8cf13b5d574d8 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 28 Dec 2022 20:45:04 -0500 Subject: [PATCH] v2.0.0: fixed delay on DM-300's rock attack having no lower bound --- .../shatteredpixeldungeon/actors/mobs/DM300.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/DM300.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/DM300.java index 6f824c78a..db38d9f51 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/DM300.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/DM300.java @@ -68,6 +68,7 @@ import com.watabou.noosa.Camera; import com.watabou.noosa.audio.Sample; import com.watabou.noosa.particles.Emitter; import com.watabou.utils.Bundle; +import com.watabou.utils.GameMath; import com.watabou.utils.PathFinder; import com.watabou.utils.Point; import com.watabou.utils.Random; @@ -454,7 +455,7 @@ public class DM300 extends Mob { pos++; } } - Buff.append(this, FallingRockBuff.class, Math.min(target.cooldown(), 3*TICK)).setRockPositions(rockCells); + Buff.append(this, FallingRockBuff.class, GameMath.gate(TICK, target.cooldown(), 3*TICK)).setRockPositions(rockCells); }