v0.4.1: enemies hit by displacing no longer take damage
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@@ -55,6 +55,8 @@ public class Displacing extends Weapon.Enchantment {
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defender.sprite.place( defender.pos );
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defender.sprite.place( defender.pos );
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defender.sprite.visible = Dungeon.visible[defender.pos];
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defender.sprite.visible = Dungeon.visible[defender.pos];
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return 0;
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}
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}
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}
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}
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