v0.6.2: fixed exp progression bugs with cloak of shadows
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@@ -233,7 +233,7 @@ public class CloakOfShadows extends Artifact {
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((Hero) target).interrupt();
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((Hero) target).interrupt();
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} else {
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} else {
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//target hero level is 1 + 2*cloak level
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//target hero level is 1 + 2*cloak level
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int lvlDiffFromTarget = ((Hero) target).lvl - 1+level()*2;
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int lvlDiffFromTarget = ((Hero) target).lvl - (1+level()*2);
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//plus an extra one for each level after 6
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//plus an extra one for each level after 6
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if (level() >= 7){
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if (level() >= 7){
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lvlDiffFromTarget -= level()-6;
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lvlDiffFromTarget -= level()-6;
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