v2.4.0: updated version and changelog for ALPHA-3
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+16
-4
@@ -82,14 +82,26 @@ public class v2_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("ALPHA-2", true, "");
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changes.hardlight(0xCCCCCC);
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changes = new ChangeInfo("ALPHA-3", false, "");
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed the following bugs:\n" +
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"_Caused by ALPHA-1_:\n" +
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"_-_ Frequent crash bugs for some user (whoops!)\n" +
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"_Caused by ALPHA_:\n" +
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"_-_ Caves levels frequently generating with two entrances or two exits (again, oops =S). Existing runs 'should' be able to continue after updating to this patch.\n" +
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"_-_ Duelist getting spammed with combo text without using a combo strike weapon\n" +
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"_-_ Wandmaker occasionally spawning on chasms\n" +
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"_-_ various minor textual errors"));
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changes = new ChangeInfo("ALPHA-2", false, "");
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed the following bugs:\n" +
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"_Caused by ALPHA_:\n" +
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"_-_ Frequent crash bugs for some users (whoops!)\n" +
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"_-_ Incorrect sprites for un-ided potions/scrolls in the catalog"));
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changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);
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