v0.3.4: updated translations
This commit is contained in:
committed by
Evan Debenham
parent
b70e70d74b
commit
41185a37e0
@@ -20,7 +20,7 @@ items.armor.glyphs.stench.name=%s des Gestanks
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items.armor.glyphs.viscosity.name=%s der Zähigkeit
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items.armor.glyphs.viscosity.deferred=verzögert %d
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items.armor.glyphs.viscosity$defereddamage.name=Verzögerter Schaden
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# items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n\nDamage is being dealt to you over time instead of immediately. You will take one damage per turn until there is no damage left.\n\nDeferred damage remaining\: %d.
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items.armor.glyphs.viscosity$defereddamage.desc=Während die Glyphe auf deiner Rüstung dich geschützt hat vor Schaden, wirkt es so, als ob Sie Ihren Tribut nun einfordert. \n\nDer Schaden, welchen du eigentlich sofort erleiden würdest, wird dir nun über die Zeit zugefügt. Du nimmst jeden Zug ein Schaden bis kein Schaden mehr übrig ist. \n\nAktuell sind noch %d verzögerte Schaden übrig.
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@@ -78,12 +78,12 @@ items.armor.warriorarmor.desc=Obwohl diese Rüstung schwer aussieht, erlaubt es
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items.artifacts.alchemiststoolkit.name=Tragbares Alchemielabor
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##this one isn't dropped, so for now no i18n
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# items.artifacts.artifact.unequip_title=Unequip one item
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# items.artifacts.artifact.unequip_message=You can only wear two misc items at a time.
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# items.artifacts.artifact.cannot_wear_two=You cannot wear two of the same artifact.
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# items.artifacts.artifact.cursed_worn=The artifact painfully binds itself to you.
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items.artifacts.artifact.unequip_title=Leg' einen Ausrüstungsteil ab.
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items.artifacts.artifact.unequip_message=Du kannst nur zwei verschiedene Gegenstände zugleich tragen.
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items.artifacts.artifact.cannot_wear_two=Du kannst nicht zwei selbe Artefakte tragen.
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items.artifacts.artifact.cursed_worn=Das Artefakt bindet sich schmerzhaft an dich.
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# items.artifacts.artifact.curse_known=You can feel a malevolent magic lurking within the artifact.
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# items.artifacts.artifact.need_to_equip=You need to equip your artifact to do that.
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items.artifacts.artifact.need_to_equip=Du musst dich mit dem Artefakt ausrüsten um das zu tun.
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items.artifacts.capeofthorns.name=Dornenumhang
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# items.artifacts.capeofthorns.desc=These collapsed sheets of metal from the DM-300 have formed together into a rigid cape. It seems to store a deep energy, perhaps it has some of the DM-300's power?
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@@ -96,8 +96,8 @@ items.artifacts.capeofthorns$thorns.name=Dornen
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# items.artifacts.capeofthorns$thorns.desc=Your cape is radiating energy, surrounding you in a field of deflective force\!\n\nAll damage you receive is reduced while the thorns effect is active. Additionally, if the attacker is next to you, the reduced amount is deflected back at the attacker.\n\nTurns of thorns remaining\: %s.
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items.artifacts.chaliceofblood.name=Kelch des Blutes
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# items.artifacts.chaliceofblood.yes=Yes, I know what I'm doing
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# items.artifacts.chaliceofblood.no=No, I changed my mind
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items.artifacts.chaliceofblood.yes=Ja, ich weiß was ich tue
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items.artifacts.chaliceofblood.no=Nein, habs mir anders überlegt
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# items.artifacts.chaliceofblood.prick_warn=Each time you use the chalice it will drain more life energy, if you are not careful this can easily kill you.\n\nAre you sure you want to offer it more life energy?
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# items.artifacts.chaliceofblood.onprick=You prick yourself, and your life essence drains into the chalice.
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# items.artifacts.chaliceofblood.ondeath=The Chalice sucks your life essence dry...
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@@ -113,7 +113,7 @@ items.artifacts.cloakofshadows.name=Umhang der Schatten
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# items.artifacts.cloakofshadows.desc=A priceless magical cloak, stolen from the royal armory many years ago by the Rogue. When worn, it can be used to turn completely invisible for a short time.\n\nThe more the cloak is used, the stronger it will become, allowing the Rogue to become invisible more frequently and for longer durations.
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# items.artifacts.cloakofshadows$cloakstealth.no_charge=Your cloak has run out of energy.
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# items.artifacts.cloakofshadows$cloakstealth.levelup=Your cloak grows stronger\!
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# items.artifacts.cloakofshadows$cloakstealth.name=Cloaked
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items.artifacts.cloakofshadows$cloakstealth.name=Verhüllt
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# items.artifacts.cloakofshadows$cloakstealth.desc=Your cloak of shadows is granting you invisibility while you are shrouded by it.\n\nWhile you are invisible enemies are unable to attack or follow you. Physical attacks and magical effects (such as scrolls and wands) will immediately cancel invisibility.\n\nYou will remain cloaked until it is cancelled or your cloak runs out of charge.
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items.artifacts.driedrose.name=Vertrocknete Rose
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@@ -121,18 +121,18 @@ items.artifacts.driedrose$petal.name=Vertrocknete Blüte
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items.artifacts.etherealchains.name=Ätherketten
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# items.artifacts.etherealchains.no_charge=Your chains do not have enough charge.
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# items.artifacts.etherealchains.cursed=You can't use cursed chains.
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# items.artifacts.etherealchains.does_nothing=That won't do anything.
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# items.artifacts.etherealchains.cant_pull=Your chains cannot pull that target.
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# items.artifacts.etherealchains.nothing_to_grab=There is nothing to grab there.
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# items.artifacts.etherealchains.prompt=Choose a location to target.
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items.artifacts.etherealchains.cursed=Du kannst verfluchte Ketten nicht verwenden.
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items.artifacts.etherealchains.does_nothing=Das wird gar nichts bewirken.
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items.artifacts.etherealchains.cant_pull=Deine Kette kann dieses Ziel nicht ziehen.
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items.artifacts.etherealchains.nothing_to_grab=Dort ist nichts zu greifen.
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items.artifacts.etherealchains.prompt=Wähle eine Zielposition.
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# items.artifacts.etherealchains.desc=These large yet lightweight chains glow with spiritual energy. They can be used to pull you towards terrain, or pull enemies toward you. The ethereal nature of the chains even allows them to extend through walls\!
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# items.artifacts.etherealchains.desc_cursed=The cursed chains are locked to your side, constantly swinging around, trying to trip or bind you
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# items.artifacts.etherealchains.desc_equipped=The chains rest around your side, slowly siphoning the spiritual energy of those you defeat. Each charge is a link in the chain, which will extend out exactly one tile.
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# items.artifacts.etherealchains$chainsrecharge.levelup=Your chains grow stronger\!
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items.artifacts.etherealchains.desc_equipped=Die Kette hängt an deiner Seite, langsam die spirituelle Energie derer aufsaugend die du besiegst. Jede Ladung entspricht einem Kettenglied, das genau eine Kachel weit reicht.
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items.artifacts.etherealchains$chainsrecharge.levelup=Deine Kette wird stärker\!
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items.artifacts.hornofplenty.name=Horn des Überflusses
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# items.artifacts.hornofplenty.eat=You eat from the horn.
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items.artifacts.hornofplenty.eat=Du isst aus dem Horn.
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# items.artifacts.hornofplenty.prompt=Select a piece of food
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# items.artifacts.hornofplenty.no_food=Your horn has no food in it to eat\!
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# items.artifacts.hornofplenty.full=Your horn is full of food\!
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@@ -145,8 +145,8 @@ items.artifacts.hornofplenty.name=Horn des Überflusses
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items.artifacts.lloydsbeacon.name=Iloyd´s Signalfeuer
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# items.artifacts.lloydsbeacon.no_charge=Your beacon does not have enough energy right now.
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# items.artifacts.lloydsbeacon.tele_fail=The teleportation magic fails.
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# items.artifacts.lloydsbeacon.prompt=Choose a location to zap.
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items.artifacts.lloydsbeacon.tele_fail=Die Teleportationsmagie versagt.
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items.artifacts.lloydsbeacon.prompt=Wähle eine Position zum Abknallen.
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# items.artifacts.lloydsbeacon.levelup=Your beacon grows stronger\!
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# items.artifacts.lloydsbeacon.preventing=Strong magic aura of this place prevents you from using the lloyd's beacon\!
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# items.artifacts.lloydsbeacon.creatures=Psychic aura of neighbouring creatures doesn't allow you to use the lloyd's beacon at this moment.
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@@ -163,57 +163,57 @@ items.artifacts.sandalsofnature.name_1=Schuhe der Natur
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items.artifacts.sandalsofnature.name_2=Stiefel der Natur
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items.artifacts.sandalsofnature.name_3=Beinschienen der Natur
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# items.artifacts.sandalsofnature.no_charge=They have no energy right now.
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# items.artifacts.sandalsofnature.prompt=Select a seed
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# items.artifacts.sandalsofnature.already_fed=Your footwear have already recently gained nutrients from that seed.
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# items.artifacts.sandalsofnature.levelup=Your footwear surges in size\!
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# items.artifacts.sandalsofnature.absorb_seed=The footwear absorbs the seed, they seem healthier.
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items.artifacts.sandalsofnature.prompt=Wähle ein Samenkorn
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items.artifacts.sandalsofnature.already_fed=Dein Schuhwerk hat bereits kürzlich Nährstoffe dieses Samens aufgenommen.
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items.artifacts.sandalsofnature.levelup=Das Schuhwerk wächst rapide\!
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items.artifacts.sandalsofnature.absorb_seed=Das Schuhwerk absorbiert das Samenkorn, es sieht gesunder aus.
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# items.artifacts.sandalsofnature.desc_1=What initially seem like sandals made of twine are actually two plants\! They seem very weak and pale, perhaps they need to be given nutrients?
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# items.artifacts.sandalsofnature.desc_2=The footwear has grown and now more closely resemble two tailored shoes. Some colour has returned to them, perhaps they can still grow further?
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# items.artifacts.sandalsofnature.desc_3=The plants have grown again and now resembles a pair of solid boots made from bark. The plants seem to have regained their strength, but perhaps they can still grow further?
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# items.artifacts.sandalsofnature.desc_4=The plants seem to have reached their maximum size, they resemble a pair of armored greaves. The greaves are a deep brown and resemble a very sturdy tree.
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# items.artifacts.sandalsofnature.desc_hint=You feel more attuned with nature while wearing this artifact.
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# items.artifacts.sandalsofnature.desc_cursed=The cursed sandals are blocking any attunement with nature.
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items.artifacts.sandalsofnature.desc_4=Die Pflanzen scheinen ausgewachsen zu sein, sie ähneln bewehrten Beinschienen. Sie sind braun und sehen wie kräftige Bäume aus.
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items.artifacts.sandalsofnature.desc_hint=Mit diesem Gegenstand fühlst du dich mehr mit der Natur verbunden.
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items.artifacts.sandalsofnature.desc_cursed=Die Verfluchten Sandalen verhindern jegliche Einstimmung auf die Natur.
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# items.artifacts.sandalsofnature.desc_ability=The footwear has gained the ability to form up into a sort of immobile natural armour, but will need to charge up for it.
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# items.artifacts.sandalsofnature.desc_seeds=You have fed the footwear %d seeds.
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items.artifacts.sandalsofnature.desc_seeds=Du hast dem Schuhwerk %d Samen gefüttert.
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items.artifacts.talismanofforesight.name=Talisman der Vorsorge
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# items.artifacts.talismanofforesight.no_charge=Your talisman isn't fully charged yet.
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items.artifacts.talismanofforesight.no_charge=Dein Talisman ist noch nicht aufgeladen.
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# items.artifacts.talismanofforesight.scry=The Talisman floods your mind with knowledge about the current floor.
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# items.artifacts.talismanofforesight.desc=A smooth stone with strange engravings on it. You feel like it's watching everything around you, keeping an eye out for anything unusual.
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# items.artifacts.talismanofforesight.desc_worn=When you hold the talisman you feel like your senses are heightened.
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# items.artifacts.talismanofforesight.desc_cursed=The cursed talisman is intently staring into you, making it impossible to concentrate.
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# items.artifacts.talismanofforesight$foresight.name=Foresight
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# items.artifacts.talismanofforesight$foresight.levelup=Your Talisman grows stronger\!
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# items.artifacts.talismanofforesight$foresight.full_charge=Your Talisman is fully charged\!
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# items.artifacts.talismanofforesight$foresight.uneasy=You feel uneasy.
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# items.artifacts.talismanofforesight$foresight.desc=You feel very nervous, as if there is nearby unseen danger.
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items.artifacts.talismanofforesight$foresight.levelup=Dein Talisman wird stärker\!
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items.artifacts.talismanofforesight$foresight.full_charge=Dein Talisman ist aufgeladen\!
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items.artifacts.talismanofforesight$foresight.uneasy=Du fühlst dich unwohl.
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items.artifacts.talismanofforesight$foresight.desc=Du bist nervös. Als wäre eine unsichtbare Gefahr in der Nähe.
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items.artifacts.timekeepershourglass.name=Zeitmesser´s Stundenglas
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# items.artifacts.timekeepershourglass.in_use=Your hourglass is already in use.
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items.artifacts.timekeepershourglass.in_use=Deine Sanduhr ist bereits in Verwendung.
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# items.artifacts.timekeepershourglass.no_charge=Your hourglass hasn't recharged enough to be usable yet.
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# items.artifacts.timekeepershourglass.cursed=You cannot use a cursed hourglass.
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items.artifacts.timekeepershourglass.cursed=Du kannst eine verfluchte Sanduhr nicht verwenden.
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# items.artifacts.timekeepershourglass.onstasis=The world seems to shift around you in an instant.
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# items.artifacts.timekeepershourglass.onfreeze=Everything around you suddenly freezes.
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# items.artifacts.timekeepershourglass.stasis=Put myself in stasis
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items.artifacts.timekeepershourglass.stasis=Ich versetze mich selbst in Stasis
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# items.artifacts.timekeepershourglass.freeze=Freeze time around me
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# items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable.\n\nWhen time is frozen, you can move as if your actions take no time. Note that attacking will break this.
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# items.artifacts.timekeepershourglass.desc=This large ornate hourglass looks fairly unassuming, but you feel a great power in its finely carved frame. As you rotate the hourglass and watch the sand pour you can feel its magic tugging at you, surely using this magic would give you some control over time.
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# items.artifacts.timekeepershourglass.desc_hint=The hourglass seems to have lost some sand, if only you could find some...
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items.artifacts.timekeepershourglass.desc_hint=Die Sanduhr scheint Sand verloren zu haben. Wenn du nur welchen finden könntest...
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# items.artifacts.timekeepershourglass.desc_cursed=The cursed hourglass is locked to your side, you can feel it trying to manipulate your flow of time.
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items.artifacts.timekeepershourglass$sandbag.name=Beutel mit magischem Sand
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# items.artifacts.timekeepershourglass$sandbag.levelup=You add the sand to your hourglass.
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# items.artifacts.timekeepershourglass$sandbag.maxlevel=Your hourglass is filled with magical sand\!
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# items.artifacts.timekeepershourglass$sandbag.no_hourglass=You have no hourglass to place this sand into.
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items.artifacts.timekeepershourglass$sandbag.levelup=Du hast den Sand in deine Sanduhr gefüllt.
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items.artifacts.timekeepershourglass$sandbag.maxlevel=Deine Sanduhr ist mit magischem Sand gefüllt\!
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items.artifacts.timekeepershourglass$sandbag.no_hourglass=Du hast keine Sanduhr in die du diesen Sand geben könntest.
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# items.artifacts.timekeepershourglass$sandbag.desc=This small bag of fine sand should work perfectly with your hourglass.\n\nIt seems odd that the shopkeeper would have this specific item right when you need it...
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items.artifacts.unstablespellbook.name=Instabiles Zauberbuch
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# items.artifacts.unstablespellbook.blinded=You cannot read from the book while blinded.
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# items.artifacts.unstablespellbook.no_charge=Your spellbook is out of energy for now.
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# items.artifacts.unstablespellbook.cursed=You cannot read from a cursed spellbook.
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# items.artifacts.unstablespellbook.prompt=Select a scroll
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items.artifacts.unstablespellbook.blinded=Solange du blind bist kannst du nicht im Buch lesen.
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items.artifacts.unstablespellbook.no_charge=Dein Zauberbuch hat im Moment keine Energie.
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items.artifacts.unstablespellbook.cursed=Du kannst nicht in einem verfluchten Zauberbuch lesen.
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items.artifacts.unstablespellbook.prompt=Wähle einen Zauberspruch
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# items.artifacts.unstablespellbook.infuse_scroll=You infuse the scroll's energy into the book.
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# items.artifacts.unstablespellbook.unable_scroll=You are unable to add this scroll to the book.
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# items.artifacts.unstablespellbook.unknown_scroll=You're not sure what type of scroll this is yet.
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items.artifacts.unstablespellbook.unable_scroll=Du kannst dem Buch diesen Zauberspruch nicht hinzufügen.
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items.artifacts.unstablespellbook.unknown_scroll=Du weißt noch nicht, was das für ein Zauberspruch ist.
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# items.artifacts.unstablespellbook.desc=This Tome is in surprising good condition given its age. It fizzes and crackles as you move the pages, surging with unstable energy. If you read from this book, there's no telling what spell you might cast.
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# items.artifacts.unstablespellbook.desc_cursed=The cursed book has bound itself to you, it is inhibiting your ability to use most scrolls.
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# items.artifacts.unstablespellbook.desc_index=The book's index is incomplete, and is currently pointing to the following blank pages\:
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@@ -745,25 +745,25 @@ items.bomb.name=Bombe
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# items.dewdrop.already_full=You already have full health.
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# items.dewdrop.desc=A crystal clear dewdrop.\n\nDue to the magic of this place, pure water has minor restorative properties.
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# items.dewvial.name=dew vial
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items.dewvial.name=Taufläschchen
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# items.dewvial.value=%+dHP
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# items.dewvial.collected=You collected a dewdrop into your dew vial.
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# items.dewvial.full=Your dew vial is full\!
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# items.dewvial.empty=Your dew vial is empty\!
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items.dewvial.collected=Du hast einen Tautropfen in den Fläschchen gegeben.
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items.dewvial.full=Dein Taufläschchen ist voll\!
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items.dewvial.empty=Dein Taufläschchen ist leer\!
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# items.dewvial.desc=You can store excess dew in this tiny vessel for drinking it later. The more full the vial is, the more each dew drop will heal you. A full vial is as strong as a potion of healing.\n\nVials like this one used to be imbued with revival magic, but that power has faded. There still seems to be some residual power left, perhaps a full vial can bless another revival item.
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# items.equipableitem.unequip_cursed=You can't remove a cursed item\!
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items.equipableitem.unequip_cursed=Du kannst einen verfluchten Rüstungsteil nicht ablegen\!
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# items.gold.name=gold
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items.gold.name=Gold
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# items.gold.desc=A pile of gold coins. Collect gold coins to spend them later in a shop.
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# items.honeypot.name=honeypot
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items.honeypot.name=Honigtopf
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# items.honeypot.desc=This large honeypot is only really lined with honey, instead it houses a giant bee\! These sorts of massive bees usually stay in their hives, perhaps the pot is some sort of specialized trapper's cage? The bee seems pretty content inside the pot with its honey, and buzzes at you warily when you look at it.
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# items.honeypot$shatteredpot.name=shattered honeypot
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items.honeypot$shatteredpot.name=Zerbrochener Honigtopf
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# items.honeypot$shatteredpot.desc=The pot has been shattered, only the sticky honey that lines its walls is holding it together, and it is slowly coming apart.\n\nDespite its broken state, the bee still seems to want to protect the pot.
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# items.item.pack_full=Your pack is too full for the %s.
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# items.item.prompt=Choose direction of throw
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items.item.pack_full=Dein Rucksack ist zu voll für %s.
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items.item.prompt=Wähle die Wurfrichtung
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# items.kindofweapon.cursed=you wince as your grip involuntarily tightens around your %s
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@@ -771,7 +771,7 @@ items.bomb.name=Bombe
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# items.merchantsbeacon.desc=This odd piece of dwarven technology allows you to communicate from great distances.\n\nAfter being activated, this beacon will let you sell items to Pixel Mart from anywhere in the dungeon.\n\nHowever, the magic within the beacon will only last for one session, so use it wisely.
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# items.stylus.name=arcane stylus
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# items.stylus.prompt=Select an armor to inscribe
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items.stylus.prompt=Wähle eine Rüstung zum Beschriften
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# items.stylus.inscribed=You inscribed your armor with the stylus
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# items.stylus.desc=This arcane stylus is made of some dark, very hard stone. Using it you can inscribe a magical glyph on your armor, but you have no power over choosing what glyph it will be, the stylus will decide it for you.
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@@ -782,12 +782,12 @@ items.bomb.name=Bombe
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items.torch.name=Fackel
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# items.torch.desc=An adventuring staple, when a dungeon goes dark, a torch can help lead the way.
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# items.weightstone.name=weightstone
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# items.weightstone.select=Select a weapon to balance
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# items.weightstone.light=you balanced your weapon to make it lighter
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# items.weightstone.heavy=you balanced your weapon to make it heavier
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items.weightstone.name=Wuchtgewicht
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items.weightstone.select=Wähle eine Waffe zum Ausbalancieren
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items.weightstone.light=Du hast deine Waffe auf leichter getrimmt
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items.weightstone.heavy=Du hast deine Waffe auf schwerer getrimmt
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# items.weightstone.desc=Using a weightstone, you can balance your melee weapon to make it lighter or heavier, increasing either speed or damage at the expense of the other.
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# items.weightstone$wndbalance.choice=How would you like to balance your weapon?
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# items.weightstone$wndbalance.light=Lighter
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||||
items.weightstone$wndbalance.choice=Wie würdest du deine Waffe gern ausbalancieren?
|
||||
items.weightstone$wndbalance.light=Leichter
|
||||
items.weightstone$wndbalance.heavy=Schwerer
|
||||
items.weightstone$wndbalance.cancel=Vergiss es
|
||||
|
||||
@@ -20,13 +20,13 @@ items.armor.glyphs.stench.name=%s зловония
|
||||
items.armor.glyphs.viscosity.name=%s вязкости
|
||||
items.armor.glyphs.viscosity.deferred=отложено %d
|
||||
items.armor.glyphs.viscosity$defereddamage.name=Отложенный урон
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=Хотя руна на доспехе и защитила вас от урона, она, видимо, не в силах полностью его предотвратить.\n\nУрон наносится не сразу, а с течением времени. Вы получаете 1 единицу урона каждый ход, пока не получите весь урон.\n\nОтложенный урон\: %d.
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=Хоть руна на вашей броне и защитила вас от урона, она, видимо, не в силах полностью его предотвратить.\n\nУрон наносится не сразу, а с течением времени. Вы получаете 1 единицу урона каждый ход, пока не получите весь урон.\n\nОтложенный урон\: %d.javascript\:;
|
||||
|
||||
|
||||
|
||||
###armor
|
||||
items.armor.armor.equip_cursed=ваша %s внезапно больно впивается в ваше тело
|
||||
items.armor.armor.identify=Вы использовали %s достаточно долго, чтобы опознать его. Это %s.
|
||||
items.armor.armor.identify=Ваша %s прослужила вам достаточно долго для того, чтобы вы смогли опознать её. Это %s.
|
||||
items.armor.armor.incompatible=Взаимодействие разных типов магии стерло руну с этой брони\!
|
||||
items.armor.armor.curr_absorb=Эта броня может поглотить до %d единиц урона за удар.
|
||||
items.armor.armor.avg_absorb=Обычно эта броня поглощает до %d единиц урона за удар и требует %d единиц силы для того, чтобы использовать её.
|
||||
@@ -89,7 +89,7 @@ items.artifacts.capeofthorns.name=шипастый плащ
|
||||
items.artifacts.capeofthorns.desc=Груда металлических листов, оставшихся от DM-300, собралась в грубый плащ. В нём таится какая-то энергия, быть может, часть сил DM-300?
|
||||
items.artifacts.capeofthorns.desc_inactive=Тяжесть плаща успокаивает вас. Похоже, он питается энергией от полученных вами ударов.
|
||||
items.artifacts.capeofthorns.desc_active=Плащ излучает накопленную энергию, защищая владельца.
|
||||
items.artifacts.capeofthorns$thorns.inert=Ваш Плащ успокоился.
|
||||
items.artifacts.capeofthorns$thorns.inert=Ваш Плащ вернулся в нормальное состояние.
|
||||
items.artifacts.capeofthorns$thorns.radiating=Ваш Плащ начал излучать энергию, которая защищает вас\!
|
||||
items.artifacts.capeofthorns$thorns.levelup=Ваш Плащ стал сильнее\!
|
||||
items.artifacts.capeofthorns$thorns.name=Шипы
|
||||
@@ -113,8 +113,8 @@ items.artifacts.cloakofshadows.no_charge=Ваш плащ недостаточн
|
||||
items.artifacts.cloakofshadows.desc=Бесценный волшебный плащ, украденный Разбойником много лет назад из королевской оружейной. Носящий плащ может на короткое время становиться невидимым.\n\nЧем больше плащ используется. тем сильнее он становится, позволяя Разбойнику становиться невидимым чаще и на больший срок.
|
||||
items.artifacts.cloakofshadows$cloakstealth.no_charge=Ваш плащ лишился энергии.
|
||||
items.artifacts.cloakofshadows$cloakstealth.levelup=Ваш плащ стал сильнее\!
|
||||
items.artifacts.cloakofshadows$cloakstealth.name=Скрыт
|
||||
items.artifacts.cloakofshadows$cloakstealth.desc=Ваш плащ теней даёт невидимость, пока вы укутаны в нём.\n\nВ этом состоянии враги не атакуют и не преследуют вас. Атака или использование магии (например, свитка или жезла) немедленно рассеет невидимость.\n\nВы останетесь скрыты, пока не отмените эффект или у плаща не иссякнет энергия.
|
||||
items.artifacts.cloakofshadows$cloakstealth.name=Маскировка
|
||||
items.artifacts.cloakofshadows$cloakstealth.desc=Спрятав всё своё тело под плащ теней, вы получили временную невидимость.\n\nВ этом состоянии враги не атакуют и не преследуют вас. Атака или использование магии (например, свитка или жезла) немедленно рассеет невидимость.\n\nВы останетесь скрыты, пока не отмените эффект или у плаща не иссякнет энергия.
|
||||
|
||||
items.artifacts.driedrose.name=засохшая роза
|
||||
items.artifacts.driedrose$petal.name=засохший лепесток
|
||||
@@ -724,7 +724,7 @@ items.amulet.desc=Амулет Йендора - мощнейший из изве
|
||||
|
||||
items.ankh.name=анх
|
||||
items.ankh.bless=Вы освящаете анх чистой водой.
|
||||
items.ankh.desc=Древний символ бессмертия даёт возможность возродиться после смерти. При этом все неэкипированные предметы теряются. Использование полной бутыли с росой способно освятить анх, дав ему больше мощи.
|
||||
items.ankh.desc=Древний символ бессмертия даёт возможность возродиться после смерти. При этом все неэкипированные предметы теряются. Использование полного сосуда с росой способно освятить анх, дав ему больше мощи.
|
||||
items.ankh.desc_blessed=Древний символ бессмертия даёт возможность возродиться после смерти. Анх освящён и обладает большей силой. Анх пожертвует собой, чтобы спасти вас от смерти.
|
||||
|
||||
items.armorkit.name=инструменты дворфов
|
||||
@@ -745,19 +745,19 @@ items.dewdrop.value=%+d ОЗ
|
||||
items.dewdrop.already_full=Вы и так здоровы.
|
||||
items.dewdrop.desc=Кристально чистая капля росы.\n\nБлагодаря магии этого места чистая вода обладает слабыми исцеляющими способностями.
|
||||
|
||||
items.dewvial.name=бутыль для росы
|
||||
items.dewvial.name=сосуд для росы
|
||||
items.dewvial.value=%+d ОЗ
|
||||
items.dewvial.collected=Вы собрали каплю росы в бутыль.
|
||||
items.dewvial.full=Ваша бутыль для росы заполнена\!
|
||||
items.dewvial.empty=Ваша бутыль для росы пуста\!
|
||||
items.dewvial.desc=Вы можете собрать лишние капли росы в эту маленькую бутыль, чтобы потом её выпить. Чем больше в ней воды, тем лучше она вас исцелит. Полная бутыль сравнима с зельем исцеления.\n\nТакие бутыли когда-то были наполнены возрождающей магией, однако эта сила почти иссякла. Возможно, её остатков хватит, чтобы освятить другой возрождающий предмет.
|
||||
items.dewvial.collected=Вы собрали каплю росы в сосуд.
|
||||
items.dewvial.full=Ваш сосуд для росы заполнен\!
|
||||
items.dewvial.empty=Ваш сосуд для росы пуст\!
|
||||
items.dewvial.desc=Вы можете собрать лишние капли росы в этот маленький сосуд, чтобы потом выпить. Чем больше в нём росы, тем лучше он вас исцелит. Полный сосуд действует как зелье исцеления.\n\nТакие сосуды когда-то были наполнены возрождающей магией, однако эта сила почти иссякла. Возможно, её остатков хватит, чтобы освятить другой возрождающий предмет.
|
||||
|
||||
items.equipableitem.unequip_cursed=Вы не можете снять проклятый предмет\!
|
||||
|
||||
items.gold.name=золото
|
||||
items.gold.desc=Кучка золотых монет. Собирайте их, чтобы затем потратить в магазине.
|
||||
|
||||
items.honeypot.name=Горшок с мёдом
|
||||
items.honeypot.name=горшок с мёдом
|
||||
items.honeypot.desc=Этот большой горшок только по краям обмазан мёдом, а внутри живёт огромная пчела\! Этот вид больших пчёл обычно живёт в ульях, может, горшок - разновидность ловушки для пчёл? Пчела неплохо чувствует себя внутри, однако, когда вы туда заглядываете, она начинает угрожающе жужжать.
|
||||
items.honeypot$shatteredpot.name=расколотый горшок с мёдом
|
||||
items.honeypot$shatteredpot.desc=Горшок раскололи, только липкий мёд не даёт ему развалиться, но и тот скоро засохнет.\n\nХотя горшок разбит, пчела всё ещё защищает его.
|
||||
|
||||
@@ -60,7 +60,7 @@ items.armor.mailarmor.desc=环环相扣的金属链制成的一套结实但灵
|
||||
items.armor.platearmor.name=板甲
|
||||
items.armor.platearmor.desc=厚重的金属板拼接到一起,为能承受住重担的冒险者提供无与伦比的防御。
|
||||
|
||||
items.armor.roguearmor.name=影灵衣
|
||||
items.armor.roguearmor.name=游荡者制服
|
||||
items.armor.roguearmor.fov=你只能跳到你所能看见的空格子里
|
||||
items.armor.roguearmor.prompt=选择要跳到的位置
|
||||
items.armor.roguearmor.desc=穿上这个散发着黑暗气息的制服,盗贼能够做出一个叫做“烟雾弹”的技能:将所有能看见他的敌人致盲并且跳跃到指定位置。
|
||||
@@ -101,7 +101,7 @@ items.artifacts.chaliceofblood.no=不,我改主意了
|
||||
items.artifacts.chaliceofblood.prick_warn=每次使用圣杯都会消耗比上次更多的生命能量,如果你不够小心的话,这种行为可以轻易地杀死你。\n\n你确定你想给它更多的生命能量吗?
|
||||
items.artifacts.chaliceofblood.onprick=你刺破了自己的手指,使你的生命本质流入了圣杯。
|
||||
items.artifacts.chaliceofblood.ondeath=圣杯吸干了你………
|
||||
items.artifacts.chaliceofblood.desc=这个闪闪发光的银色酒杯奇怪地在杯沿装饰着宝石的锋利。
|
||||
items.artifacts.chaliceofblood.desc=这个闪闪发光的银色酒杯奇怪地在杯沿装饰着锋利的宝石。
|
||||
items.artifacts.chaliceofblood.desc_cursed=被诅咒的圣杯将自己绑在了你的手里,并在抑制你回复生命的能力。
|
||||
items.artifacts.chaliceofblood.desc_1=当你握住圣杯的那一刻,你感到有种想用那些锋利的宝石刺破自己的奇特感觉。
|
||||
items.artifacts.chaliceofblood.desc_2=一些你的血液汇集到圣杯里,你可以微妙地感受到杯子在为你送来生命能量。你还想用这个酒杯割伤自己,即便你知道那很疼。
|
||||
@@ -134,7 +134,7 @@ items.artifacts.etherealchains$chainsrecharge.levelup=你的锁链变得更强
|
||||
items.artifacts.hornofplenty.name=丰饶之角
|
||||
items.artifacts.hornofplenty.eat=你吃光了号角中的食物。
|
||||
items.artifacts.hornofplenty.prompt=选择一个食物
|
||||
items.artifacts.hornofplenty.no_food=你的号角里没食物让你吃!
|
||||
items.artifacts.hornofplenty.no_food=你的号角里没东西物让你吃!
|
||||
items.artifacts.hornofplenty.full=你的号角充满了食物!
|
||||
items.artifacts.hornofplenty.reject=就连你的号角都不想要没经过处理的无味果。
|
||||
items.artifacts.hornofplenty.maxlevel=你的号角尽其所能地在召唤食物!
|
||||
@@ -186,7 +186,7 @@ items.artifacts.talismanofforesight$foresight.name=先见
|
||||
items.artifacts.talismanofforesight$foresight.levelup=你的护符变得更强大了!你似乎预见到了某些危险。
|
||||
items.artifacts.talismanofforesight$foresight.full_charge=你的护符充能满了!
|
||||
items.artifacts.talismanofforesight$foresight.uneasy=你感到很不安。
|
||||
items.artifacts.talismanofforesight$foresight.desc=你感到非常焦虑,似乎这周围有着未被发现的危险。
|
||||
items.artifacts.talismanofforesight$foresight.desc=你感到非常焦虑,似乎这周围有着未被发现的危险。\n\n这个效果没有实际作用,只作为附近有陷阱的提示。\n\n在你离开或发现陷阱前,这个效果不会消失。
|
||||
|
||||
items.artifacts.timekeepershourglass.name=时间之主的沙漏
|
||||
items.artifacts.timekeepershourglass.in_use=你的沙漏已在使用了。
|
||||
@@ -213,8 +213,8 @@ items.artifacts.unstablespellbook.cursed=受诅咒的咒语书锁死了书页。
|
||||
items.artifacts.unstablespellbook.prompt=选择一个卷轴以注入
|
||||
items.artifacts.unstablespellbook.infuse_scroll=你将卷轴的能量注入了书中。
|
||||
items.artifacts.unstablespellbook.unable_scroll=你无法将这个卷轴添加到书中。
|
||||
items.artifacts.unstablespellbook.unknown_scroll=你还不知道这是什么卷轴呢。
|
||||
items.artifacts.unstablespellbook.desc=这本有年龄的厚书被保养得很好。当你翻动页面时它发出了嘶嘶声和噼啪声,涌动着不稳定的能量。如果你读了这本书,没人知道什么咒语会被释放出来。
|
||||
items.artifacts.unstablespellbook.unknown_scroll=你还不清楚这是什么卷轴呢。
|
||||
items.artifacts.unstablespellbook.desc=这本有些年头的厚书被保养得很好。当你翻动页面时它发出了嘶嘶声和噼啪声,涌动着不稳定的能量。如果你读了这本书,没人知道什么咒语会被释放出来。
|
||||
items.artifacts.unstablespellbook.desc_cursed=被诅咒的书本将自己绑在了你身上,并在抑制你使用大部分卷轴的能力。
|
||||
items.artifacts.unstablespellbook.desc_index=该书的索引并不完整,目前指向下面的空白页:
|
||||
|
||||
@@ -276,13 +276,13 @@ items.food.mysterymeat.name=神秘的肉
|
||||
items.food.mysterymeat.eat_msg=这玩意儿吃起来很……奇怪。
|
||||
items.food.mysterymeat.hot=嗷!烫手!
|
||||
items.food.mysterymeat.legs=你感觉不到你的腿了!
|
||||
items.food.mysterymeat.not_well=你的感觉并不好。
|
||||
items.food.mysterymeat.not_well=你的感觉并不好,这肉可能坏了。
|
||||
items.food.mysterymeat.stuffed=你撑着了。
|
||||
items.food.mysterymeat.desc=想吃可以,风险自担!
|
||||
|
||||
items.food.overpricedration.name=高价口粮
|
||||
items.food.overpricedration.eat_msg=吃起来还行。
|
||||
items.food.overpricedration.desc=它看起来几乎和正常的口粮一样,就是小了点。
|
||||
items.food.overpricedration.desc=它看起来几乎和普通的口粮一样,就是小了点。
|
||||
|
||||
items.food.pasty.pasty=肉馅饼
|
||||
items.food.pasty.cane=拐杖糖
|
||||
@@ -297,7 +297,7 @@ items.keys.goldenkey.name=金钥匙
|
||||
items.keys.goldenkey.desc=这把金色钥匙的凹刻精妙而复杂。或许它能用来打开某种宝箱锁?
|
||||
|
||||
items.keys.ironkey.name=铁钥匙
|
||||
items.keys.ironkey.desc=这把铁钥匙的匙齿已经严重磨损了;皮制系带也久经年岁摧残. 它对应的是哪扇门呢?
|
||||
items.keys.ironkey.desc=这把铁钥匙的匙齿已经严重磨损了;皮制系带也久经年岁摧残。它对应的是哪扇门呢?
|
||||
|
||||
items.keys.skeletonkey.name=骷髅钥匙
|
||||
items.keys.skeletonkey.desc=这把钥匙看起来很重要\: 它的顶端被制成头骨的形状。 或许它能打开什么危险地方的大门。
|
||||
@@ -325,7 +325,7 @@ items.potions.potion.yes=是的,我知道我在做什么
|
||||
items.potions.potion.no=不,我改主意了
|
||||
items.potions.potion.sure_drink=你确定要饮用它吗? 这种药水在大多数情况下都是应该扔向敌人的
|
||||
items.potions.potion.sure_throw=你确定要投掷它吗? 这种药水大多数情况下喝下去比较理智
|
||||
items.potions.potion.shatter=药瓶碎裂开来并溅出%s色的无害液体
|
||||
items.potions.potion.shatter=药瓶碎裂开来,%s色液体无害地溅出了。
|
||||
|
||||
items.potions.potionofexperience.name=经验药水
|
||||
items.potions.potionofexperience.desc=众多战斗的阅历被浓缩成了液体形态,这种药剂能够瞬间提升你的等级。
|
||||
@@ -655,7 +655,7 @@ items.weapon.melee.magesstaff.conflict=互相冲突的魔法抹去了你魔杖
|
||||
items.weapon.melee.magesstaff.id_first=你得先鉴定这个法杖。
|
||||
items.weapon.melee.magesstaff.cursed=你不能注入一把受诅咒的法杖。
|
||||
items.weapon.melee.magesstaff.warning=你确定你想让你的魔杖吸收这根法杖?\n\n你的魔杖的等级会成为魔杖和法杖二者间较高的那个的等级,同时所有正附在你魔杖上的魔都会消散。
|
||||
items.weapon.melee.magesstaff.yes=我确定
|
||||
items.weapon.melee.magesstaff.yes=是的,我确定
|
||||
items.weapon.melee.magesstaff.no=不,我改主意了
|
||||
items.weapon.melee.magesstaff.desc=由法师本人制作,这种非凡的魔杖是一种多用途的魔法武器。不像通常的法杖具有天生的魔力,这魔杖可以吸收一把法杖的精髓,赋予魔杖新的力量。
|
||||
|
||||
|
||||
Reference in New Issue
Block a user